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This custom Final Fantasy 14 controller uses real paint on a canvas to control the Pictomancer, you know, for the immersion

Final Fantasy 14's Pictomancer caused a bit of a hubbub when it was released alongside the expansion Dawntrail. I've only heard glowing things from my paint enthusiast friends about how it feels to play, but its damage has been noticeably higher than its fellow magic DPS competition, despite the fact it brings a raid buff to the table. It allowed a streamer to 1v1 Susano, though, so I'm not too upset.

Still—do you really get the proper feeling of artistry with the Pictomancer if you're not using an actual palette, canvas, and paintbrush to control them? Is a rotation really expressive if you aren't also simultaneously making a work of abstract art? Auteur SuperLouis64 has the solution to the problem by, well, letting you do just that.

I spent the weekend prototyping a Paintbrush controller for Pictomancer and I finally cracked the code!!I ended up going with the plan of having the player scan colors of paint and then literally PAINT to use the ability. So much left to build but the prototype is amazing

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