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The Talos Principle 2: Road to Elysium sends the robot family on a literal Caribbean vacation, and no I am not kidding

I finished The Talos Principle 2 in 2023, but I've kept it installed on my PC in hopes that an expansion would someday be announced. Today my wish was granted: Road to Elysium is a three-part follow-on to Croteam's brilliant futuristic puzzle game, and it's coming next week.

Unveiled during today's Devolver Direct showcase, The Talos Principle 2: Road to Elysium is made up of three standalone chapters, each set in a new and unique environment, telling new stories based on key moments in the original game from the perspectives of different characters.

(Be warned that some minor spoilers follow.)

In Orpheus Ascending, Talos Principle 2 hero 1K will explore the story of Hypatia and Sarabhai by entering Sarabhai's mind and retrieving the fragments of her broken personality. Isle of the Blessed sees Yaqut join a relaxed hangout with Miranda, Cornelius, Athena, and others on a glorious tropical isle. The third chapter, Into the Abyss, reveals the truth behind Byron's experiences in the Megastructure, «on a trippy journey through a glitchy dream world full of extremely difficult puzzles that will make even veteran players' heads spin.»

I actually knew about Road to Elysium a little bit in advance (sorry about that) and had a chance to get my hands on some of the Isle of the Blessed chapter. The basic structure is the same—solve puzzles, build Tetris bridges, figure out what that huge thing in the middle of the map is—but the feeling is very different. The island itself exists explicitly as a massive artwork (and a really nice vacation spot), which of course opens the door to breezy philosophical musing about the nature of art and the purpose of puzzles in this very different context.

There's no urgency—the creator of the island pointedly states that, unlike previous in-game experiences, these puzzles are not a tool of any sort and he doesn't particularly care if you solve them or not—and it's also notably comedic in spots. Yaqut, who notoriously hates puzzles, talks

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