Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Temtem Support Ending, Monetization Removed

Temtem developer Crema has announced that monetization and major updates will soon conclude. There are still a couple of patches planned for Temtem in the relatively near future, but those will be the last significant updates as the MMO-lite looks to wind down. Crema will work to ensure Temtem is still playable indefinitely, but fans shouldn't expect any substantial changes after the announced patches.

Despite being one of the best creature-collecting games not named Pokemon, Temtem has failed to catch on in the same way that Palworld has. Still, Temtem has captured the spirit of Pokemon arguably better than any other game in the genre to date. Not to mention, Temtem's various quality-of-life improvements and considerably difficult battles are just a couple of noted features that many Pokemon fans have been asking about for years.

Crema announced, in an open letter to the community, that support for Temtem will soon be winding down. The developer will continue to keep Temtem online, but major updates will cease after announced patches 1.7 and 1.8. That said, while 1.7 will include content fans have come to expect from a major patch – a new Season, new Tamer Pass, new features, and various fixes — 1.8 will be more focused on «ensuring the game's longevity.» The introduction of version 1.7, however, will mark the end of microtransactions. Instead, all monetization features will be unlocked using the in-game currency, Feathers. Any currency already purchased will still be usable after 1.7 launches in June.

Crema looks to ensure Temtem is playable for years to come by making changes that potentially eliminate the «FOMO.» The development team looks to do this by making all previous content such as Tamer Passes available. As Crema claims, its servers are relatively inexpensive, so one of the hardest online multiplayer games will remain an online multiplayer game rather than moving offline.

Interestingly, Crema looks to make adjustments to the encounter odds of both Luma and

Read more on gamerant.com