Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Tears Of The Kingdom Puts A Clever Twist On A Zelda Tradition

is a direct sequel to, which isn't common in the franchise. Most games are independent of each other, even if there's a timeline that tries to connect them across three timeline splits and an unclear placement for. The stories can each be experienced separately. And over the years, there are certain story beats that have become expected, or even tradition. However, that doesn't mean every game follows these traditions instead of finding ways to make them feel fresh.

Some traditions that are found in include Link having a companion to guide him through his journey, major turning points hidden behind quests that require Link to gather a specific number of items, helping Link, and many more. While these familiar story elements are part of what makes a game feel so unique, they don't have to be used the same way every time. Instead, putting a twist on these traditions helps make games stand out in memorable ways.

It's a joke at this point that Link loves sleeping, given how many games start with him waking up. In, Navi even has difficulties trying to wake Link up when she finds him in his tree house, expressing frustration that he's so deep in sleep when they need to save the Great Deku Tree and all of Hyrule. But as a direct sequel, decided to break tradition, and doing so brought with it a believable excuse for Link to lose all the Hearts and strength he would've had following .

The opening sequence is among the best story moments in . It starts with Link and Zelda exploring the ruins beneath Hyrule Castle, and stumbling upon Ganondorf, whom they unwittingly free from his seal. Ganondorf's Gloom Power latches onto Link's right arm, which drains the life from it and renders him severely injured to the point he passes out. Naturally, after passing out, Link wakes up on Great Sky Island, returning to the tradition that Link waking up is the moment that his adventure truly begins. It was a twist on tradition that paid off.

There were a few questions floating around

Read more on screenrant.com