Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Sucker Punch Planning ‘Other Spin-Offs’ Beyond Ghost of Yotei

In an interview with New York Times, Creative Directors Nate Fox and Jason Connell said that they are planning on other spin-off projects past Ghost of Yotei, which was only announced just yesterday during Sony's State of Play. Both Fox and Connell were the Creative Directors for Ghost of Tsushima, and will be reprising their roles for Ghost of Yotei, saying that the announcement of this new title changes Tsushima from a standalone game to the start of a franchise.

Related Story Horizon Zero Dawn Remastered PC Upgrade Adds Mandatory PSN Account Requirement

A Ghost of Tsushima movie is currently in the works, with the movie set to be directed by Chad Stahleski, who was the director for the John Wick movies, as well as being a stunt man in movies such as The Matrix and Van-Helsing, for example.

Speaking to New York Times, Nate Fox explained the process for how they began developing a sequel. "When we started working on a sequel, the first question we asked ourselves was, 'What is the DNA of a Ghost game? It's about transporting the player to the romance and beauty of feudal Japan."

As seen in the trailer, the game's inspiration came from the stunning area of Mount Yotei, which is in current day Hokkaido. To make sure they were doing the region justice, some of the team visited the mountain and the surrounding area so that they could get more inspiration.

For some of the audio, they visited Shiretoko National Park in the northeastern part of Hokkaido and recorded some sounds for the audio team. "Being in this incredibly beautiful park with jagged cliffs and water, yet all the time being aware there were dangerous bears, was electrifying. We strive to bring that into the video game- that feeling of danger."

There are plenty of areas in Japanese history that could provide inspiration for a sequel to Ghost of Yotei, but for now, the audience will have to wait and see what comes of Ghost of Yotei. At the moment, the game doesn't have a specified release date and is shaping

Read more on wccftech.com