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Steam Play Gets NVIDIA’s Reflex Technology In New VKD3D-Proton Update

VKD3D-Proton, a translation layer used for Steam Play on Linux, has seen the inclusion of NVIDIA's Reflex technology in the latest update.

Gaming On Steam Deck Might Get A Lot Better With New VKD3D-Proton Changes, Adds NVIDIA Reflex Tech

Phoronix reports that Valve's Steam Deck could potentially leverage NVIDIA's reflex technology after a new update on the VKD3D-Proton has added support for the feature. For those unaware,

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NVIDIA's Reflex feature is used to minimize the response times of hardware and software resources through a driver-level setting, which makes it a great option for hardcore gamers, and a viable alternative to AMD's Radeon Anti-Lag. With Reflex support with the new VKD3D-Proton update, Steam Play gamers could experience a decent boost in performance, ultimately enhancing the overall experience.

Apart from the addition of NVIDIA Reflex, the new VKD3D-Proton 2.12 update brings several other additions as well, which include Shader Model 6.7, D3D12 Render Pass API, and a wide range of performance optimizations. You can look at the updated list below:

It's great to see the new wave of additions done within the VKD3D-Proton, since it enables Steam Deck users to take leverage from various technologies in the industries, ultimately boosting the performance. You can download the new version from here.

News Source: Phoronix

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