Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Starfield, Star Wars Outlaws & No Man's Sky Comparison Video Has A Clear Winner For One Key Feature

is the newest addition to the catalog of sci-fi space exploration in video games. The new game is now sharing the limelight with the 2023 planet-hopping RPG from Bethesda, But there was another space adventure game on the scene years before these two were released: It may seem unfair to compare two current-gen triple-A games with an indie game from 2016, but that's just what one YouTuber has done – and the results are not quite what might be expected.

YouTuber NikTek uploaded a video that compares what landing on a planet looks like in all three games. All three start the same way, with the spaceship approaching a planet.

How the actual landing sequence is handled, though, is different from game to game. And, although it's a much older game from a small studio, Hello Games' emerges as the clear winner.

Star Wars Outlaws and Starfield both feature open-world exploration between a variety of planets, but one key feature sets these experiences apart.

hides a loading screen by showing the ship flying through the planet's clouds. The scene then shifts to an automatic landing animation that ends with protagonist Kay Vess standing up and approaching the exit. doesn't bother to hide the loading screen. The player picks where they want to land from a static map then loads into the automated landing animation sequence. This is followed by yet another dark loading screen.

, on the other hand, handles the landing much more seamlessly. The entire sequence is shown without any traditional loading screens – only a very quick transition from space flight to flying in the planet's atmosphere – or landing cutscene, instead allowing players to interact in real time with the planet that they're approaching. The spaceship can land anywhere, and every planet has a unique environment and atmosphere that's procedurally generated, making the seamless transition even more impressive. The dynamic nature of travel in makes every visit to a planet completely unique, whether players land in

Read more on screenrant.com