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Pcgamer.com Gaming News

Kerry Brunskill - Today's Wordle answer for Sunday, June 9 - pcgamer.com - Japan - Greece

Today's Wordle answer for Sunday, June 9

Let's finish the weekend with a win. You can go straight for the answer to today's Wordle if you like—it's only a quick click away, after all. Or maybe you'd rather spend some time with a fresh clue written especially for the June 9 (1086) game instead? However you want to win, we can help.

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Jonathan Bolding - Horror-shooter The Thing is being remastered by Nightdive - pcgamer.com

Horror-shooter The Thing is being remastered by Nightdive

Nightdive's next remaster of a classic game isn't an obvious one: It's The Thing, the 2002 combination of survival horror and squad shooter that was developer Computer Artworks' last game. Critically and commercially acclaimed at the time, it has been pretty hard to get on its original console platforms since—or required some technical wizardry to get running well on PC.

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Jody Macgregor - Tim Cain - After Vampire: The Masquerade – Bloodlines, Tim Cain worked up a proposal for a Troika RPG based on Conan - pcgamer.com

After Vampire: The Masquerade – Bloodlines, Tim Cain worked up a proposal for a Troika RPG based on Conan

Cain on Games is back with another dive into the lost history of Troika. This time, Tim Cain has been digging through the proposals Troika sent out to various publishers as work on Vampire: The Masquerade – Bloodlines was winding down, and he's come up with a doozy. 

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Jonathan Bolding - Jody Macgregor - Here's the trailer for Abyss X Zero, a 3D metroidvania that goes full anime - pcgamer.com

Here's the trailer for Abyss X Zero, a 3D metroidvania that goes full anime

A new trailer for action game Abyss X Zero shows off a bunch of battles and bits of character in the world of the upcoming action-exploration-adventure. In it, a range of weapons from guns and swords to giant hammers and scythes with two ends on them smash through robotic, human, and zombified human foes.

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Christopher Livingston - Co-op base-building survival, floating sky islands, and a dwarf in a mech—do I need to go on? - pcgamer.com

Co-op base-building survival, floating sky islands, and a dwarf in a mech—do I need to go on?

Now that I think about it, dwarves are a perfect match for mechs. They mine the sturdiest metals, which you need if you're gonna build a mech. They're brilliant engineers, capable of building fantastic mechanical devices, so why not one they can ride around in? And they craft huge honkin' weapons like hammers and axes—exactly the kind of thing a giant robot would excel at swinging around.

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Andy Chalk - Bogdan's Cross is a game about a Templar knight struggling with his faith, only he's a literal giant teddy bear - pcgamer.com

Bogdan's Cross is a game about a Templar knight struggling with his faith, only he's a literal giant teddy bear

Bogdan's Cross is an action-adventure tale of a humble shepherd turned legendary Templar knight amidst the terrible time of the Crusades. «Traverse stunning landscapes, uncover hidden tales and mysteries, and confront shadows of doubt and despair,» the Steam page says, before slipping in the load-bearing caveat: «While grounded in historical accuracy, the game takes creative liberties to weave a captivating fictional narrative.»

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Ted Litchfield - Mike Laidlaw - Nintendo - Everyone tries to crib Breath of the Wild's vibes and open world to no avail, but the former lead of Dragon Age is finally giving me what I really want: Zelda's wild physics and ability to climb anywhere - pcgamer.com

Everyone tries to crib Breath of the Wild's vibes and open world to no avail, but the former lead of Dragon Age is finally giving me what I really want: Zelda's wild physics and ability to climb anywhere

Eternal Strands, the first game from former Dragon Age lead Mike Laidlaw's studio Yellow Brick Games, has unveiled a new gameplay trailer at the Future Games Show today. Seeing more of it in action, I'm getting hopeful that somebody is finally cribbing the right answers off Breath of the Wild's test, mashing up immersive sim systems with action RPG combat like god intended.

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This year's Access-Ability showcase featured exciting innovations like a blindness-friendly city builder - pcgamer.com

This year's Access-Ability showcase featured exciting innovations like a blindness-friendly city builder

On Friday, the second-annual Access-Ability Summer Showcase, an event by and for gamers with disabilities, highlighted just how far the gaming accessibility discussion has come in what feels like a pretty short time. As I remember it, serious public conversations around accessibility only really started after Dark Souls came into vogue—coincidentally, one of the first times I played a game and realized there was something very very wrong with my hand. 

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