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Sony's reportedly stopped making any more PS VR2 headsets until it can figure out a way of shifting a pile of unsold VR goggles

Sony's virtual reality headset for the PlayStation 5, the PlayStation VR2, is a lovely device but it has a few drawbacks. It only works on that system, there's not a huge amount of great VR games to play on it, and it's as expensive as the base console. So with sales on the decline, Sony has put a temporary halt on production, to stop its warehouses from clogging up with unsold stock.

The report by Bloomberg making this claim, cites shipments figures from IDC as the main evidence for this, along with the 'sources familiar with the plan.' While Sony might not directly come out and say that this is what it's doing, the number of PSVR2 units shipped per quarter pale in comparison to the number shifted by Meta. It's current darling, the Quest 3, is equally pricey, but the Quest 2 is half the price of the PSVR2 and is an excellent budget VR headset.

But, for me, the key bit of information behind the report is the fact that Sony has already stated that it's looking at offering PC support for the PSVR2. The tech giant has been extra keen on the humble PC of late, with a raft of games being ported across and there are plenty more to come.

Hopefully Sony is working with Valve in getting the PSVR2 to work properly with all VR content on that platform, but given that it's taken a good while for Dualsense controller support to be fully realised on the PC, it may be some time before it's all peachy. But that's fine, as all Sony really needs to do is just get the ball, and then the modding crowd will naturally take over to solve all the bugs.

The important question to ask at this point is whether Sony's headset is worth buying instead of Meta's. At the moment, the PlayStation VR2 is $549 on Amazon, whereas the Quest 3 is $499. Not only is the latter cheaper, it's also completely wireless and if you have a great Wi-Fi 6E router, then you can easily enjoy your Steam VR games with little in the way of lag.

However, the PSVR2 requires a cable, and the headset itself is bulkier than

Read more on pcgamer.com