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Princess Peach: Showtime! – How to Solve Detective Peach’s Second Case

Princess Peach: Showtime! is here, giving the Mushroom Kingdom monarch a chance to break out of the damsel role and do a little world-saving of her own. While the game is largely pitched to younger audiences, there are still a few things about the game that might inspire questions, and we’re here to help!

While most of Princess Peach: Showtime! keeps it pretty straightforward, the game’s Detective Peach stages take the form of old-school adventure game mysteries. These sections may puzzle younger players, and perhaps even their parents called in when they get confused, so we’re here to help. Here’s how to get through the second Detective Peach stage, “The Case of the Rainy-Day Plot”…

Related Story Princess Peach: Showtime! – How to Solve Detective Peach’s First Case

You’ll star by having to track down a Sour Bunch Gang member. When he turns around hide in the shadows behind one of the objects on the street, keeping in mind that the sandwich boards might move.

After tracking him for a bit, the Sour Bunch goon will disappear. Where’s the trail lead next? Investigate the puddle on the ground, then inspect the junk piled in the nearby alley (press B while in front of an item then hold B again for a “Strike of Intuition” that identifies it as a key point of interest, but choose wisely – point fingers recklessly and you’ll lose life).

This will lead to another round of tracking. Then you’ll have to figure out which door our goon went in. Ask around for clues, or simply read on – the correct door is the middle one with a single leaf above it.

Next, you have to identify the place the Sour Bunch Gang is targeting in this room. Inspect the model of the Clock Tower.

Okay, now it’s off to the clock tower itself! To get the elevator working you’ll need the right key. The one hanging partly down that looks like a “9” is your answer (it’s actually a 6 turned over).

Next floor, you need to find three pieces of a gear. The first is on the left side of the room.

The next is in the

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