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Swen Vincke in gaming news

Jordan Gerblick - Swen Vincke - Hidetaka Miyazaki - Baldur's Gate 3 director was somehow "afraid the game was going to be too short," but like Elden Ring's Hidetaka Miyazaki is "very bad at judging the length of our games" - gamesradar.com

Baldur's Gate 3 director was somehow "afraid the game was going to be too short," but like Elden Ring's Hidetaka Miyazaki is "very bad at judging the length of our games"

Baldur's Gate 3 director Swen Vincke was originally worried the absolutely gargantuan RPG was going to be too short.

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Austin Wood - Swen Vincke - Baldur's Gate 3's iconic Moonrise Towers was almost twice its final size, but director Swen Vincke says "the game was getting too big so we had to cut that" - gamesradar.com

Baldur's Gate 3's iconic Moonrise Towers was almost twice its final size, but director Swen Vincke says "the game was getting too big so we had to cut that"

Act 2 of Baldur's Gate 3 sends you through Moonrise Towers, a base for the cult of the Absolute and the intermittent headquarters for several key villains. According to director and Larian boss Swen Vincke, this key area was once designed as two individual towers, potentially doubling the size of an already hefty dungeon, but had to be cut down during development. Spoilers for Act 2 ahead. 

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Star Wars Jedi - Andy Chalk - Swen Vincke - Somehow, Baldur's Gate 3 isn't done winning yet: It's just claimed the most prestigious award for science fiction and fantasy writing - pcgamer.com

Somehow, Baldur's Gate 3 isn't done winning yet: It's just claimed the most prestigious award for science fiction and fantasy writing

You would think that more than a year after going into full release, Baldur's Gate 3 would have finally stopped winning awards. And you would be wrong. On top of all the other gold Larian's epic RPG has claimed over the past 12 months, it has now added a Hugo Award, the most prestigious award in science fiction and fantasy literature, for Best Game or Interactive Work.

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Joshua Wolens - Swen Vincke - Larian releases Baldur's Gate 3 anniversary video celebrating the fans, and boss Swen Vincke says you ain't seen nothing yet: 'We're gonna take all of that energy and convert it into something new, something shiny, something big' - pcgamer.com

Larian releases Baldur's Gate 3 anniversary video celebrating the fans, and boss Swen Vincke says you ain't seen nothing yet: 'We're gonna take all of that energy and convert it into something new, something shiny, something big'

I dunno about you guys, but I get the impression this Baldur's Gate 3 game is kind of popular. I know, it might seem like I'm going out on a limb, but that's just the kind of expert analysis PC Gamer pays me the big bucks for, and I've got evidence to back it up. For instance, the big ol' «Thank You» video Larian just released on its YouTube channel to show its gratitude to all the people who have made the game part of their identity.

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Michael Douse - Swen Vincke - Catherine Lewis - Baldur's Gate 3 publishing director has RPG fans wrapped around his finger as he teases that Larian "won't be putting Easter eggs in any of our videos, until we do" - gamesradar.com

Baldur's Gate 3 publishing director has RPG fans wrapped around his finger as he teases that Larian "won't be putting Easter eggs in any of our videos, until we do"

Baldur's Gate 3 developer Larian Studios has just launched its new community-focused YouTube channel, but the RPG's director of publishing is being exceptionally vague when it comes to confirming whether or not we'll see any Easter eggs hidden in the videos. 

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Swen Vincke - Kaan Serin - Divinity: Original Sin's story was done in "three days or something," but the Baldur's Gate 3 team now "spend years discussing story and trying to develop characters" - gamesradar.com

Divinity: Original Sin's story was done in "three days or something," but the Baldur's Gate 3 team now "spend years discussing story and trying to develop characters"

Larian Studios can now spend years hammering away at a game's story and characters since Baldur's Gate 3 earned a pretty penny for the studio - a stark contrast to the Divinity: Original Sin era where the team only had a couple of days.

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Swen Vincke - Kaan Serin - Adam Smith - Larian Studios is finding it hard to make an RPG that feels totally new because "we did a lot of things in Baldur's Gate 3" - gamesradar.com

Larian Studios is finding it hard to make an RPG that feels totally new because "we did a lot of things in Baldur's Gate 3"

After stuffing everything, the kitchen sink, and bear nookie into Baldur's Gate 3, developers at Larian Studios are now struggling to make an RPG that feels totally new. 

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Ted Litchfield - Swen Vincke - Fraser Brown - Adam Smith - To celebrate Baldur's Gate 3's first birthday, Larian announces a 'Channel From Hell' on YouTube for 'community-focused' and 'never-before-seen' videos - pcgamer.com

To celebrate Baldur's Gate 3's first birthday, Larian announces a 'Channel From Hell' on YouTube for 'community-focused' and 'never-before-seen' videos

To help mark a full year since Baldur's Gate 3's release, Larian has revealed a new "Channel From Hell" on YouTube. Though the studio has not yet uploaded anything, it wrote on X, «The Everything App» that the «community-focused» channel is set to «feature regular and never-seen-before videos which will arrive this summer.»

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