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Rick Lane in gaming news

Rick Lane - New multiplayer survival game features crafting, base building, automatic weapons and flying. The twist? Everyone plays as a bunch of ducks - pcgamer.com

New multiplayer survival game features crafting, base building, automatic weapons and flying. The twist? Everyone plays as a bunch of ducks

Just when you think you've seen every variation of survival game imaginable, along comes a game like Duckside. Developed by Tinybuild Riga, Duckside is a multiplayer survival sim in the style of Rust and DayZ, only everyone plays as a duck.

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Rick Lane - Major Order - Helldivers 2 players return to site of their greatest defeat, as a new Major Order demands the liberation of Malevelon Creek - pcgamer.com

Helldivers 2 players return to site of their greatest defeat, as a new Major Order demands the liberation of Malevelon Creek

In late February, Helldivers 2 players suffered their greatest defeat so far in the game's simulated Galactic War, as the community's favourite planet Malevelon Creek fell to synthetic armies of the Automaton faction. Now, players are flocking back to the celestial heart of the game, as a new Major Order demands democracy be returned to the steamy, perpetually twilit jungle world.

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Rick Lane - 'Please publish this to the main game' ArmA Reforger players go wild for April Fools' gag that purports to turn the military simulator into a battle between toy soldiers - pcgamer.com

'Please publish this to the main game' ArmA Reforger players go wild for April Fools' gag that purports to turn the military simulator into a battle between toy soldiers

April Fools' day's carousel of nonsense hasn't been slowed by its head-on collision with Easter this year, with multiple spoof announcements from the games industry leaking through Monday's chocolatey outer shell. One particularly elaborate gag has captured the imagination of the ArmA Reforger community, with developer Bohemia Interactive surprise «announcing» a new game mode where everyone plays as toy soldiers.

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Piotr Nielubowicz - Rick Lane - Pawel Sasko - 'We don't see a place for microtransactions in single-player games', says CD Projekt Red following Dragon's Dogma 2's DLC fiasco - pcgamer.com - city Boston

'We don't see a place for microtransactions in single-player games', says CD Projekt Red following Dragon's Dogma 2's DLC fiasco

CD Projekt Red won't be putting microtransactions in single player games like The Witcher 3 and Cyberpunk 2077 any time soon, according to comments recently made by the company's Chief Financial Officer.

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Rick Lane - As restructuring ends with the sale of Gearbox, Embracer's CEO has a new plan: 'simply making better products and games' - pcgamer.com

As restructuring ends with the sale of Gearbox, Embracer's CEO has a new plan: 'simply making better products and games'

Good news, everyone! Embracer Group is bringing an end to its restructuring process. You know, the one that followed in the wake of its collapsed $2 billion deal, resulting in the closure of Volition and Free Radical, the layoff of over 1,300 developers, the cancellation of a new Deus Ex, and a fire-sale of studios that include Saber Interactive and, most recently, Borderlands developer Gearbox.

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Rick Lane - Dragon's Dogma 2's first proper patch adds a much-needed new game option and makes it easier to get a house - pcgamer.com

Dragon's Dogma 2's first proper patch adds a much-needed new game option and makes it easier to get a house

Dragon's Dogma 2 received its first proper patch earlier today, following its popular yet controversial launch last week. It's a small update that likely won't do much to quell the extensive reports of performance issues with the PC version, but it nonetheless makes a few notable improvements to Capcom's eccentric fantasy RPG.

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Rick Lane - Ubisoft - Cyberpunk's quest director says CD Projekt Red has experimented with generative AI, but there's still a 'gigantic, really long way to go' before AI NPCs are as good as scripted characters - pcgamer.com

Cyberpunk's quest director says CD Projekt Red has experimented with generative AI, but there's still a 'gigantic, really long way to go' before AI NPCs are as good as scripted characters

Numerous game companies are currently experimenting with NPCs powered by generative AI, from Nvidia's Convai-powered ramen connoisseur, to Ubisoft's GDC showcase of its «Neo NPCs». There is potential for interesting game design using these technologies, with Ubisoft boldly claiming the tech could «transform the way players interact with non-playable characters». Yet the quest designer involved in creating some of the best handcrafted NPCs in existence – CD Projekt Red's Pawel Sasko – believes there's a «gigantic, really long way to go» before AI NPCs will match the quality of scripted characters.

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Star Wars Jedi - Naoki Yoshida - Rick Lane - A demo for Final Fantasy 16 is reportedly coming to PC soon, as producer Yoshi-P says work on the port is 'going smoother than we thought it would' - pcgamer.com

A demo for Final Fantasy 16 is reportedly coming to PC soon, as producer Yoshi-P says work on the port is 'going smoother than we thought it would'

Earlier this month, Final Fantasy 16's director Naoki Yoshida (also known as Yoshi-P" revealed that the PC port of the acclaimed fantasy sequel is in its «final stages» of optimisation. Now, it's been reported that a demo of the RPG is coming to PC soon, with Yoshida stating progress on the port is «going smoother than we thought it would».

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