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Rich Stanton in gaming news

Rich Stanton - Ken Levine - Ken Levine says Bioshock was 'almost cancelled' after going over time and over budget, while all publishers cared about was that these games 'don't make any money' - pcgamer.com - These

Ken Levine says Bioshock was 'almost cancelled' after going over time and over budget, while all publishers cared about was that these games 'don't make any money'

The venerable Edge magazine, one of PC Gamer's sister brands, is currently celebrating the landmark of 400 issues, and such anniversaries are always a good excuse to look back on some of the great moments in gaming history. Edge's new issue features an interview with Ken Levine, now working at Ghost Story Games on Judas, about his time leading Irrational Games and, in particular, the development of Bioshock. To hear Levine tell it, the fact we got the game at all is surprising.

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Rich Stanton - Konami releases Metal Gear Rising: Revengeance on GOG but bizarrely stops the Japanese game being sold in Japan - pcgamer.com - Japan

Konami releases Metal Gear Rising: Revengeance on GOG but bizarrely stops the Japanese game being sold in Japan

Metal Gear Rising: Revengeance is a straight-up belter. It had a slightly troubled development, as a longtime Kojima Productions joint that was eventually outsourced to co-developer PlatinumGames to put the action in, but what arrived in 2013 was one of the best and most OTT hack-and-slash romps ever made. Seriously: if you haven't bodyslammed a Metal Gear then ran up it and sliced the whole damn thing in half with a magic cybersword, you missed out.

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Rich Stanton - Google's dumb AI answers increased its greenhouse gas emissions by nearly 50% in the last 5 years - pcgamer.com

Google's dumb AI answers increased its greenhouse gas emissions by nearly 50% in the last 5 years

As one of the largest and most influential tech firms in the world, Google has made various commitments about how the company will operate now and in the future. We're a long way from the innocent days of "don't be evil", and into the realms of more prosaic and potentially consequential stuff: such as the goal of reaching net zero emissions by the year 2030.

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Rich Stanton - Can I (I) - Team Fortress 2's player count doubles after fan pressure sees Valve step in with a bot-demolishing banwave and a firm line on appeals: 'No' - pcgamer.com

Team Fortress 2's player count doubles after fan pressure sees Valve step in with a bot-demolishing banwave and a firm line on appeals: 'No'

Team Fortress 2's bot problem is an ongoing drama in PC gaming land: the issue seemingly went into overdrive when developer Valve stepped back from major work on the game in 2017. To be clear, whatever some in the community may say Valve has never abandoned TF2, and continues to periodically release bug fixes and community-authored expansions for the 17-year-old game. But the bots… the bots have definitely gotten out of hand. 

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Rich Stanton - Google's AI visionary says we'll 'expand intelligence a millionfold by 2045' thanks to nanobots, the tech will resurrect the dead, and we're all going to live forever - pcgamer.com

Google's AI visionary says we'll 'expand intelligence a millionfold by 2045' thanks to nanobots, the tech will resurrect the dead, and we're all going to live forever

AI is undoubtedly the biggest technology topic of the last decade, with mind-bogglingly vast resources from companies including Google, OpenAI and Microsoft being poured into the field. Despite that the results so far are somewhat mixed. Google's AI answers are often just straight-up dumb (and incidentally are behind a 50% increase in the company's greenhouse gas emissions over the last five years), AI imagery and videos are filled with obvious errors, and the chatbots… well, they're a bit better, but they're still chatbots. 

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Rich Stanton - Capcom's somehow come up with the *deep breath* Dead Rising Deluxe Remaster Digital Deluxe edition - pcgamer.com

Capcom's somehow come up with the *deep breath* Dead Rising Deluxe Remaster Digital Deluxe edition

Last week Capcom announced Dead Rising Deluxe Remaster, a remake of the brilliant 2006 zombie smashing open-mall game in the publisher's RE Engine, and now it's released some more detail alongside the news we'll be playing it sooner than some perhaps thought: Big Frank returns to Willamette on September 19, 2024. 

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Rich Stanton - The Helldivers smash their latest MO and for some reason have taken against anti-tank mines, but 'can finally go back to killing bugs in good conscience' - pcgamer.com

The Helldivers smash their latest MO and for some reason have taken against anti-tank mines, but 'can finally go back to killing bugs in good conscience'

Helldivers 2 may have slowed the pace of updates after a breakneck launch period, but that hasn't meant a pause in the ongoing galactic war and the major orders that herd these overarmed cats around their target planets. The latest focused on liberating X-45, apparently home to a mysterious «interplanetary battle station», with over half the player base at any given time pouring in there to give the Automatons a bullet buffet—and we did it.

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Rich Stanton - New Helldivers 2 major order offers the chance to divide Automaton forces—fighting a war on two fronts being a famously winning tactic - pcgamer.com

New Helldivers 2 major order offers the chance to divide Automaton forces—fighting a war on two fronts being a famously winning tactic

The Helldivers crushed through their most recent major orders, with large-scale destruction of the Automatons on X-45 unlocking both a fancy new quad rocket launcher and the mysterious promise of an "interplanetary battle station." Players have to wait to discover what functionality the latter will offer (current speculation is some sort of clan system), but the galactic war waits for no citizen, and the new major order is for pretty much the first time encouraging some actual strategy beyond «blow them all up.» Even if that's still what we'll be doing.

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