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Lauren Morton in gaming news

Lauren Morton - Mike Laidlaw - Ubisoft - Former Dragon Age creative director says 'I just desperately don't want to overhype anything' in his new studio's first game - pcgamer.com

Former Dragon Age creative director says 'I just desperately don't want to overhype anything' in his new studio's first game

After over a decade in leadership on the Dragon Age series at BioWare and a brief stint at Ubisoft, Mike Laidlaw co-founded Yellow Brick Games in 2020, and has been quietly working on his first project for four years. Yellow Brick finally revealed Eternal Strands yesterday, but just a couple weeks ago during an interview at the Game Developers Conference, Laidlaw told me that he really does not want to overhype anything—not due to a lack of confidence in the studio's first game, but in anticipation of what it will create next.

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Lauren Morton - Stardew Valley modder challenges players with an 'everything bagel' recipe that requires 134 ingredients - pcgamer.com

Stardew Valley modder challenges players with an 'everything bagel' recipe that requires 134 ingredients

In honor of the day of fools, the latest in extremely niche Stardew Valley modding brings us one player's vision of a more sensible world: an everything bagel that actually requires everything as an ingredient. How does it all fit into one bagel? I can only assume a blender is involved.

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Lauren Morton - 'Nobody is born toxic' says Journey's creative director while preparing to launch the kindest MMO on PC - pcgamer.com - While

'Nobody is born toxic' says Journey's creative director while preparing to launch the kindest MMO on PC

After the critical success of its emotional, musical adventure Journey in 2012, Thatgamecompany's creative director Jenova Chen had aspirations to reach a much broader audience of players. Journey was popular on console, with an audience that Chen jokingly described as men in their 30s who were conveniently journalists and awards judges, but «teenagers hated Journey,» he said. I must have been an outlier. 

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Lauren Morton - Nintendo - I've been waiting 5 years for the MMO by Journey's developers to launch on PC, and it's finally happening in April - pcgamer.com

I've been waiting 5 years for the MMO by Journey's developers to launch on PC, and it's finally happening in April

The delightfully friendly MMO from Journey's developers, Sky: Children of the Light, finally has a proper PC launch date. It's been in open beta since 2019, first on mobile phones and then on consoles, but never on PC—the Steam page has promised a release date of «To be announced» for the past year. Like Thatgamecompany's other emotional flying adventure, I've been eagerly awaiting the day when this one would finally turn up on my PC and I think the wait is going to have been worth it. Sky launches free-to-play on April 10 on Steam.

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Lauren Morton - Cozy MMO Palia welcomes new players with a startlingly large stuffed frog for its Steam launch - pcgamer.com

Cozy MMO Palia welcomes new players with a startlingly large stuffed frog for its Steam launch

Farming and community sim MMO Palia has been in open beta since August 2023 and today it's sprouting on Steam where it will continue to be free-to-play in early access. Now that the scheduled patch downtime is over, you can download Palia on Steam to either hop in for the first time or sign into your usual account. But most importantly, you'll get to redeem that enormous in-game Frogbert plush from the wishlist campaign that Singularity 6 was running.

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Lauren Morton - Swen Vincke - David Gaider - If working overtime on AAA games with giant budgets is the only way to succeed, 'then maybe the industry deserves to die,' says RPG veteran David Gaider: 'There is another way to be' - pcgamer.com

If working overtime on AAA games with giant budgets is the only way to succeed, 'then maybe the industry deserves to die,' says RPG veteran David Gaider: 'There is another way to be'

Underneath the professional atmosphere, there was a defiant tone to this year's Game Developers Conference. During the GDCA awards, Larian Studios boss Swen Vincke called out corporate greed for «fucking this whole thing up for so long,» and other developers gathered to have a cathartic scream about the state of the industry. In an interview with PC Gamer, Summerfall Studios co-founder and former Dragon Age lead writer David Gaider expressed similar conviction that something has to give.

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Lauren Morton - Creatures of Ava is the cozier version of Palworld: A 'creature saver' co-written by Rhianna Pratchett - pcgamer.com

Creatures of Ava is the cozier version of Palworld: A 'creature saver' co-written by Rhianna Pratchett

We're destined to come full circle again. This year started out with the massively popular Pokémon-with-guns and by the end we're now expecting to play 'Palworld but nice.' Announced during today's Xbox Partner Preview showcase, Creatures of Ava is a «creature saving» game focused on healing wild critters from an aggressive infection to become their friends instead of riddling them with bullets and pressing them into warehouse labor.

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Jody Macgregor - Lauren Morton - Greedfall 2: The Dying World will launch in early access, 'players will have access to the entire beginning of the game' - pcgamer.com - France

Greedfall 2: The Dying World will launch in early access, 'players will have access to the entire beginning of the game'

Our reviewer Lauren Morton called Greedfall «adequate» when she reviewed the RPG from by French studio Spiders, saying its systems «parrot those of successful RPGs, but they're all a bit thin.» The studio has higher hopes for its sequel, which is scheduled for release in the summer of 2024. In a first for Spiders, it'll be coming out in early access.

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