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Hideaki Itsuno in gaming news

Hideaki Itsuno - Francesco De Meo - Dragon’s Dogma 2 Will Feature Uncapped Framerate, Possibly On Consoles As Well - wccftech.com

Dragon’s Dogma 2 Will Feature Uncapped Framerate, Possibly On Consoles As Well

Dragon's Dogma 2, the second entry in the series launching in a little over a month on PC and consoles, will release with an uncapped framerate.

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Hideaki Itsuno - Aernout van de Velde - Xbox Series - Dragon’s Dogma 2 is Said to be Targeting 30FPS on PS5 and Xbox Series – Rumor - wccftech.com - Japan

Dragon’s Dogma 2 is Said to be Targeting 30FPS on PS5 and Xbox Series – Rumor

The highly-anticipated Dragon's Dogma 2 is said to be targeting 'just' 30FPS on PS5 and Xbox Series.

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Hideaki Itsuno - Kaan Serin - Holy crap, Dragon's Dogma 2 has a way bigger world map than the original RPG - gamesradar.com - city Taipei

Holy crap, Dragon's Dogma 2 has a way bigger world map than the original RPG

Dragon's Dogma 2 is fast approaching with everything that made the original game a cult classic, including swanky fantasy abilities, janky ragdoll physics, and small-person-climbs-big-monster combat. But to fit all those towering foes into one game, the sequel also introduces a hugely expanded map.

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Hideaki Itsuno - Casey Bell - Fast Travel is For 'Boring' Games, Says Dragon's Dogma 2 Director - mmorpg.com

Fast Travel is For 'Boring' Games, Says Dragon's Dogma 2 Director

Dragon’s Dogma 2’s director Hideaki Itsuno is not a fan of fast travel in open-world games. In an interview over at IGN, Itsuno affirmed his commitment to making traveling the world of Dragon’s Dogma 2 something players look forward to.

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Hirun Cryer - Hideaki Itsuno - Dragon's Dogma 2 still doesn't have fast travel as its director says you only need it "because your game is boring" - gamesradar.com

Dragon's Dogma 2 still doesn't have fast travel as its director says you only need it "because your game is boring"

Dragon's Dogma 2's director thinks less fast travel in a game can be a good thing, and if traveling by foot is boring, that's the game's fault.

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Hideaki Itsuno - Victoria Kennedy - Dragon's Dogma 2 director wants players to avoid fast travel - eurogamer.net

Dragon's Dogma 2 director wants players to avoid fast travel

Dragon's Dogma 2 director Hideaki Itsuno has weighed in on fast travel in video games. His thoughts? Travelling the traditional, 'long' way itself isn't boring. It's more about whether the game you are playing is interesting enough to keep you entertained while you travel.

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Chris Scullion - Hideaki Itsuno - Says He - Dragon’s Dogma 2 director says he doesn’t like fast travel because it can mean a game is boring - videogameschronicle.com

Dragon’s Dogma 2 director says he doesn’t like fast travel because it can mean a game is boring

The director of Dragon’s Dogma 2 has said he wants players to properly travel through the game’s world instead of using fast travel.

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Ted Litchfield - Hideaki Itsuno - An - Dragon's Dogma 2's director didn't want his game to rely on fast travel: 'Travel is boring? That's not true. It's only an issue because your game is boring' - pcgamer.com

Dragon's Dogma 2's director didn't want his game to rely on fast travel: 'Travel is boring? That's not true. It's only an issue because your game is boring'

In a recent interview with IGN, Dragon's Dogma 2 director Hideaki Itsuno didn't mince words when it comes to his preference for actually exploring open worlds instead of zipping around via the map menu express: «Travel is boring? That's not true. It's only an issue because your game is boring. All you have to do is make travel fun.»

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