Dragon's Dogma 2 review
What is it? An open-world RPG sequel full of weird companions and gargantuan monsters.
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What is it? An open-world RPG sequel full of weird companions and gargantuan monsters.
V Rising, a game that ah-ah-ah'd its way into a fairly successful early access in 2022, is finally hurling aside the stone lid of its early access tomb to suck away some more hours of your life.
Out of all the RTS settings we've seen over the years, space remains, for me, absolutely the most thrilling. Ever since Homeworld got its hooks in me over 20 years ago, I've never lost the craving for big spaceship battles in the uncaring void of space. Falling Frontier, then, is very much my kinda thing, but it's approaching things quite differently when compared to the Relic classic, as is clear from the latest (extremely meaty) trailer.
Unforetold: Witchstone showed a lot of promise when it launched into early access in January, but much of that potential was buried under jank: It's «damn impressive» when it works, Fraser Brown wrote back in February, but in its pre-1.0 state, much of it «is undone by bugs and wonky systems.»
With Vampire: The Masquerade – Bloodlines 2 due out this year, The Chinese Room continues to let us sip the game's veins, today giving us a better look at one of the undead clans: the Brujah. These leather-loving vamps are the rebels of vampire society, and were the first clan revealed by both Hardsuit Labs in the sequel's original incarnation, and again by The Chinese Room.
In Vampire: The Masquerade – Bloodlines 2, one of the first choices you'll need to make is what clan you'll be repping. Today we learned a bit more about the rebellious Brujah, but also how drinking the blood of other vampire big shots lets you explore other ability trees, turning you into what I have very creatively decided to call a super vampire.
Aloy is returning to PC this month when Horizon Forbidden West launches on March 21. Ahead of the open-world romp's arrival, developers Nixxes and Guerrilla have detailed what we'll need to run it, as well as what we can expect in terms of graphics customisation—the latter of which looks to be pretty par for the course.
I do not want to die in a bug-infested hellscape for nothing. If I'm going to get murdered over and over again in Helldivers 2, I better be getting a big stack of medals out of it. Such rewards haven't exactly been pouring in, however, since one of the biggest sources, the daily personal orders, hasn't been working.