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Palworld Dev's Perfect Response To Console Wars Drama Deserves A Round Of Applause

really doesn't want fans comparing it to other games as the developers would prefer that everyone just get along and play together. The so-called "Console War" that generally consists of an Xbox and PlayStation supporters arguing for their supremacy of their selected device has waged for years with many within the video game industry have grown tired of the debate. Such was the occassion when one avid player took to social media to contrast the creature-collecting survival game against one of Sony's most recent popular experiences.

Posting to X (formerly Twitter), community manager Bucky responded to a post comparing 's success to by simply stating that such a debate is entirely unnecessary and unproductive.

The developer, who has earned a reputation as being very supportive of the game's player base, stated that seeing used to insult another game "" before explaining that such arguments are an outdated example of «Console War» rhetoric. Bucky's response has been well recieved by the community who largely agree that and can't be compared given that they're fundamentally different experiences.

Some players are running out of Palworld content. Here are ten player-made goals they can set for themselves to keep the game infinitely interesting.

It's undeniable that and are successful in their own rights but in terms of Xbox, Pocket Pair's survival game proved to be a surprise hit when it managed to rake in millions of players. Launching on both PC and Xbox Game Pass, it managed to instantly find an audience due to its sprawling map, plethora of crafting recipes, and unique twist on the genre that also serves as a parody of the franchise. The player base has decreased substantially since launch month but many are returning following the announcement of new Pals, game modes and regions.

Shortly after blew up on Steam and Xbox, Pocket Pair was quick to release an official roadmap of upcoming content that was planned for the game while it remained in Early Access. Some

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