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Neva review: gorgeous 2D platformer still has room to grow

Neva MSRP $20.00 Score Details Pros

  • Incredible music
  • Gorgeous art
  • Emotional story
Cons
  • Dull platforming
  • Repetitive combat

In Neva, Nomada Studio’s follow-up to Gris, the cycle of life and death starts spinning immediately. An opening battle against land-poisoning sludge monsters turns tragic when my white wolf companion is slain. From that loss, a new relationship is born as I team up with my fallen pal’s orphaned pup. What would be a downer of an opening quickly turns into something hopeful. Even in the darkest moments, we can find reasons to keep fighting. As Swedish director Ingmar Bergman once noted: “Lilies often grow out of carcasses’ arseholes.”

Neva tackles that grand idea in a minimalistic fashion that hits a ceiling. The colorful adventure stuns with gorgeous music and visuals that make its beautiful world feel like something that’s worth protecting. It’s just light on originality outside of that, with simple 2D platforming and combat that never fully capitalize on its evolutionary chapter structure. Like Gris, it’s an effective tone piece that’s more about meditating on a feeling than overcomplicating its statement on life, death, and the beauty on both ends of that spectrum.

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A world worth saving

Neva tells the story of Alba, a young girl fighting to protect nature from decay at the hands of creepy black monsters. After her trust wolf is slain, she becomes a surrogate mother for her cub, Neva. The two form a bond and travel together for the next year, each chapter taking place during a season. With each season, Neva grows bigger, gains more confidence, and even picks up a few new tricks that aid Alba in her duty.

The story plays out like a fable, wordlessly told through animated cinematics that deepen Alba and Neva’s bond.

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