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Lords Of The Fallen Publisher CI Games Lays Off 10% Of Its Staff

CI Games, the publisher behind last year's Lords of the Fallen and the Sniper Ghost Warrior franchise, has laid off 10 percent of its staff, as first reported by GamesIndustry.biz. The publication says its sources pointed to laid-off staff posting about the job cuts on LinkedIn, but has since received confirmation from CI Games.

It's currently unclear how many people 10 percent of the company translates, too, considering CI Games is a publisher that also owns studios like Lords of the Fallen developer Hexworks and Sniper Ghost Warrior developer Underdog Studio. 

CI Games CEO Marek Tymiński told GamesIndustry.biz the following: 

«To preserve business strength and stability, CI Games has made the tough but necessary decision to implement a targeted round of redundancies, affecting approximately 10 percent of employees across the company,» Tymiński told GamesIndustry.biz. «We would like to thank each of them for the part they've played during their time with us.»

Unsettlingly, Tymiński seems to indicate more layoffs are on the horizon, possibly referring to job cuts as «optimization.» Tymiński told GamesIndustry.biz, «Further business optimizations are being made to the organization's pipelines and processes.» 

These job cuts come after CI Games published Hexworks' Lords of the Fallen last year, a Soulslike that sold more than 1 million copies in less than two weeks. 

These CI Games layoffs join a string of other disheartening 2024 job cuts, which total more than 2,500. We recently learned Unity would be laying off 1,800 people by the end of March, and that Twitch was laying off 500 employees. Discord also announced it had laid off 170 employees. Yesterday, Game Informer covered layoffs happening at PTW, a support studio that's worked with companies like Blizzard and Capcom, and at SteamWorld Build company, Thunderful Group, which let go of roughly 100 people. Earlier this morning, Game Informer covered news about Dead by Daylight developer Behaviour Interactive

Read more on gameinformer.com