Lollipop Chainsaw RePop Slices Off a September Release Date
2012’s Lollipop Chainsaw is very much a product of its time, but it’s attracted a bit of a cult following over the years for both the obvious reasons, and because of surprisingly sharp writing by a pre-Marvel-fame James Gunn and its solid, varied gameplay. Well, a new version of the game, entitled Lollipop Chainsaw RePop has now locked down a September release date.
Lollipop Chainsaw RePop was not made with the involvement of Gunn or the game’s original co-director Suda51, but its original executive producer Yoshimi Yasuda is heading up the project under the Dragami Games banner (Dragami is the successor to original Lollipop Chainsaw co-developer Kadokawa games). RePop looks to occupy a somewhat unique position between a remaster and remake, offering largely similar graphics (uprezed and touched up of course) but a number of gameplay tweaks and improvements. The story will remain the same as before though, with players being able to play with gore intact or RePop mode in which the blood is replaced with colorful effects. Unfortunately, a lot of the licensed songs from the original game will be getting the chop. Check out a new trailer for Lollipop Chainsaw RePop, below.
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Need to know more? Here are Lollipop Chainsaw RePop’s key features…
Quality of Life Improvements
- The resolution of the game has been increased to full HD, and load times have been greatly shortened.
- The chainsaw action has been sped up with the introduction of the Chained Hits Hunting system, in which chaining multiple hits in succession increases the player’s attack speed.
- The input timings for Combo Actions have been adjusted, to better fit players’ expectations.
- Chainsaw Blaster action has been improved with the addition of auto-lock and auto-fire modes that can be toggled, and an increased maximum ammo count of 99.
- The player can now immediately use Combo Actions at the start of the game.
Additional Gameplay Content