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InXile's upcoming steampunk RPG will contain bread, in case you were wondering about its grain content

To be perfectly honest, I'd completely forgotten about Clockwork Revolution, a distinctly BioShock Infinite-looking first-person immersive sim revealed by inXile Entertainment in June 2023. In my defense, it's been quite some time since we last heard about it, but the studio recently reminded followers that it's happening in a most unusual way.

The reminder was prompted by a user on Twitter, who after inXile tweeted about the apparent lawlessness of Leap Day—February 29, which as the old children's rhyme tells us, only happens once in four—took the opportunity to ask for an update on the state of the game. InXile, somewhat surprisingly, responded. With bread.

Why bread? What does it mean? How is bread contextualized within the norms of Steampunk? The sharper minds at GamesRadar puzzled it out: It's not bread but breadcrumbs, the time-honored metaphor for a trail of small clues, slowly but surely leading to the solution of a mystery great or small.

It's a little confusing, yes, but one thing's for sure: Bread in videogames sure has come a long way over the years.

Unfortunately, this particular trail of breadcrumbs was very short—just that single tweet—and led to nothing more interesting than a gentle reminder that, yes, Clockwork Revolution is still happening. Which is probably not the worst idea given that, as I said, I'd completely forgotten about it. I'm going to just assume that I'm not alone in that regard.

It is worth noting, however, that this is not the only bread-adjacent bit of marketing for Clockwork Revolution. A couple weeks ago the studio dropped a «masters of marketing» video featuring two very large pieces of risen dough:

There's also this insight into inXile's creative process from December 2023, which as far as I can tell has no connection to bread, but since we're here anyway we might as well take a moment to say thank you to the toilet kazoo:

Bottom line: I'm not sure what's going on at inXile these days, but it's still working on Clockwork

Read more on pcgamer.com