Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

I Still Desperately Want Zelda: Twilight Princess On Switch For One Obscure Reason

Although at this point, I've lost any realistic expectation for to re-release on the Nintendo Switch, there's an odd reason that keeps me foolishly hoping for a surprise announcement: I've only ever played the game backwards. While I should probably just let go of on Switch completely, there's always the chance – if slim – that it could finally return on the still yet to be officially named Switch 2. At this rate, I'll be saying, "," until I've got one foot in the grave.

I have a special fondness for, largely because it feels like a direct successor to, which remains my personal best game of all time. In my naïveté as a child, I initially dismissed because it was so different; it would take me a few years to understand its greatness. But come late 2006, was just the game for 11-year-old me – the pictures in looked a lot like, only newer, and that was enough to buy my interest. And even better, it was a launch title for the Wii, Nintendo's brand-new console which promised to revolutionize gaming with the modern marvel of motion controls.

I was definitely part of the target demographic for on the Wii; I loved, I wanted a «cooler» game after Toon Link's four-year reign, and all the ads told me I could swing the Wii Remote around like a sword and Link would follow suit, which I obviously thought was badass. wasn't a Wii exclusive, though – here in North America it was released on the GameCube just under a month after its Wii debut, a tactic Nintendo would later repeat with 's cross-generational launch on the Wii U and Switch.

released concurrently on its two systems, but followed ' lead in releasing on the same day as Nintendo's newest console. did not have a belated last-gen version like.

Playing on the Wii, I remember thinking how strange it was that Nintendo had decided to make Link right-handed. His left-handedness had been one of his defining features since entering the 3D era, but 11-year-old me wasn't concerned enough to warrant further investigation – I had

Read more on screenrant.com