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Hit city-builder Manor Lords is switching to Unreal Engine 5 soon, but its dev is being "careful about enabling performance heavy features" to help keep things running as "smoothly as possible"

Manor Lords is set to switch to Unreal Engine 5 in its next update, but its developer is careful not to enable any "performance heavy features" that would hinder the city-builder running as smoothly as possible.

Switching from Unreal Engine 4 to Unreal Engine 5 was always the plan for Manor Lords' developer Slavic Magic. Earlier this week, the developer announced that fishing ponds would be coming to Manor Lords in the next update, which would also mark the moment where the city-builder simulator makes the jump to the new-gen game engine.

Slavic Magic's new tweet, below, gives a bit of an inside look at the developer's attitude to the new game engine. Slavic Magic knows you want Manor Lords to run as "smoothly as possible" when the jump to Unreal Engine 5 is made, so naturally they're "very careful about enabling any performance heavy features" in the process. 

I'm very careful about enabling any performance heavy features in Unreal Engine 5 because I know players want their game running as smoothly as possible, but I have to admit that the resolution & sharpness of the new Virtual Shadow Maps system is really impressive. pic.twitter.com/LEj9dIHyqmJuly 15, 2024

Even while holding back, Slavic Magic proclaims the "resolution and sharpness of the new Virtual Shadow Maps system" to be "really impressive." The screenshot in the tweet above admittedly does look really impressive - all the shadows look crisp and clear, stretching out the back of houses, tents, trees, and even relatively tiny bushes on the ground.

And don't worry about this new system tanking your performance. In a follow-up tweet, Slavic Magic notes that the Virtual Shadow Maps system will be entirely optional, so if you find it is having a negative impact on performance, simply flick the menu option to turn it off.

In a tweet elsewhere lately, Slavic Magic said the launch date for the Unreal Engine 5 port of Manor Lords is a "few weeks" away, although this could obviously change very easily. Don't be

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