Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Helldivers 2 director turns to community for advice on how to get meta-enthusiasts to stop kicking other players

Helldivers 2's director has turned to its community for suggestions on how to stop meta-following players from kicking others.

Kicking players is a bit of a problem in Helldivers 2 at the moment. On the game's higher difficulties, players kick others if they aren't using a few weapons, such as the Breaker shotgun or the Railgun Stratagem. Helldivers 2's first balance patch last week attempted to knock both weapons off their pedestals, but apparently, it's been to little effect.

Now, Helldivers 2 game director Johan Pilestedt has turned to the game's player base to try and remedy the kicking issue. In the tweet below, Pilestedt asks the player for "design" suggestions for "how to improve this experience," and in the responses further down, there's no shortage of responses and suggestions from players. 

This is so shitty. Also very hard to solve - we have some ideas but no conclusion.You know what, let's try this: Hive Mind - do you have a design suggestion for how to improve this experience? https://t.co/HgUlV80fP4March 9, 2024

"It would be helpful under 'recent teammates' to highlight the person who just kicked you, so you can block them in return and hopefully never get matched with them again," writes one user. "It's a good idea! I like it," responds Pilestedt with enthusiasm. 

"Under the cross-play option, have a toggle for preferred style. Either hardcore or fuck it we ball," adds another user. "Fuck it we ball" can be translated to a more relaxed play style here. "This is a good one, solve it before it's even a problem," responds the Helldivers 2 director.

"Would it be possible to apply a way to penalize someone for kicking x amount of times within a given timeframe, say someone has 10 kicks within 30 mins and gets flagged," proposes a player. Pilestedt also likes this, because it lets the game's team use in-game telemetry and data to solve the issue. 

"Thank you, everyone, for your suggestions! I will ask the team to look at this thread and draw inspiration,"

Read more on gamesradar.com