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Hades II Second Update Tweaks Major Core Combat Mechanics

Supergiant Games has just released the second update following the early access of Hades II. It is a sizable patch that tweaks several core combat mechanics, and most of the changes came directly from community feedback.

General Gameplay

Related Story Hades II Surprise Launches into Early Access Today, Full Release Not Until At Least 2025
  • You now can encounter up to one additional Olympian each night (as in the previous game)
  • You now are likely to find one more Boon or other major reward while in Erebus
  • Increased invulnerability duration after your Death Defiance effects activate
  • Improved rewards of Ash and Psyche can now be found in [spoiler] and the [spoiler]
  • You now can press-and-hold to harvest repeatedly from Crescent Pick Outcroppings
  • Toula should now stay closer to you in Encounters, especially in the [spoiler]
  • [spoiler] no longer offers Death Defiance items if you do not need to refill the effect
  • Reduced Gold cost of Selene's Boon and Path of Stars in Charon's Shop
  • Minor adjustments to the order in which Olympians may first appear early on
  • Normalized chances of finding Fishing Points in various regions

Nocturnal Arms & Abilities

  • Witch's Staff: Special knocks foes away but is slightly slower; Omega Special is faster
  • Sister Blades: Special staggers standard foes longer; Attack visual FX better match the hitbox
  • Umbral Flames: Attacks are stronger and faster; Omega Attack channels faster and uses less magick; Special gives a speed boost but has reduced damage; Omega Special can be channeled while moving
  • Moonstone Axe: reworked Special provides a lingering barrier; Omega Attack channels slightly faster; Omega Special channels faster
  • Argent Skull: Omega Attack channels faster and hits a larger area

Aspects of the Nocturnal Arms

  • Witch's Staff (Circe): adjusted activation and duration of Serenity effect; Serenity now adds Omega bonus damage that scales with this Aspect's rank
  • Witch's Staff (Momus): reworked; each of your Omega Moves automatically fires several times
Read more on wccftech.com