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Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

FF7 Rebirth: Every Queen's Blood Card Location (& Unlocks)

introduces a new mini-game called Queen's Blood, a collectible card game that is featured heavily throughout the game's many locales. Completionists wanting to collect every Queen's Blood card will need to collect 145 cards total, a daunting, but not impossible task. Collecting as many cards as possible will make winning rank-up matches easier, which will be necessary to obtain certain cards.

Queen's Blood cards can either be obtained individually or as a booster pack, which contains multiple different cards. Each card also has an associated card number, but this does not correlate to the card's location in-game; the card number is more useful for quickly identifying missing cards in one's collection. To make things easier for players following along from the game's beginning, cards will be listed by what region they are located in (in the order each region is unlocked), then by booster pack and elusive Legendary cards.

Cards #144 (in Nibel) and #145 (in Gongaga) contain minor spoilers relating to the in-game mystery behind Queen's Blood's origin. Skip the ends of these sections to avoid said spoilers.

Number

Name

Cost

Power

Special Ability

#1

Security Officer

1

1

This card has no abilities.

#4

J-Unit Sweeper

2

2

This card has no abilities.

#5

Queen Bee

1

1

This card has no abilities.

#7

Levrikon

1

2

This card has no abilities.

#8

Grasslands Wolf

1

2

This card has no abilities.

#9

Mu

2

1

Raise the power of allied cards on affected tiles by 1 while this card is in play.

#11

Elphadunk

2

4

This card has no abilities.

#111

Magic Pot

3

1

Raise the power of allied cards on affected tiles by 2 while this card is in play.

Number

Name

Cost

Power

Special Ability

Unlock Condition

#12

Cactuar

1

1

Raise the power of allied cards on affected tiles by 3 while this card is in play.

Beat Nene/Mr. Cuddlesworth in Kalm.

#13

Crystalline Crab

1

1

Raise the power of allied cards on affected tiles by 2 while this card is in play.

Beat Ned in Kalm.

#17

Screamer

3

1

This card

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