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Dragon’s Dogma 2 Ray Tracing Comparison Highlights Disappointing Implementation

A new Dragon's Dogma 2 ray tracing comparison video was shared online, highlighting how the game's implementation is far from being the best we have seen recently.

The comparison, which was put together by ElAnalistaDeBits, highlights how ray tracing brings the most marked differences in interiors and dark areas. In well-lit areas, on the other hand, the differences are very limited and are definitely not worth the performance impact.

Related Story Dragon’s Dogma 2 PC Performance Woes Due to Strain on CPU Says Capcom, Improvements Coming

ElAnalistaDeBits also shared earlier today another Dragon's Dogma 2 comparison video that highlights the massive animation and visual improvements over the original version of the game. You can check out this comparison below.

Dragon's Dogma 2 launches tomorrow, March 22nd, on PC, PlayStation 5, Xbox Series X and Xbox Series S worldwide. Learn more about the game by checking out Alessio's review.

This review may read quite negatively, but it's only because of the lofty expectations that surrounded Dragon's Dogma 2. The original game was an amazing foundation to build upon, and yet CAPCOM seemed content with keeping the same strengths without improving much on the weaknesses. Twelve years later, though, the effect cannot be the same. Still, make no mistake: Dragon's Dogma 2 is a highly enjoyable fantasy action/adventure with RPG elements that will provide you with about 40 hours of pure fun. Its peerless sense of exploration, meaty combat system, and stunning visuals will motivate you throughout the entire playthrough. Just don't expect to find a fantasy world simulator or, indeed, a narrative worth remembering.

Read more on wccftech.com