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Diablo 4: Season 5 - All New Unique Items & How To Get Them

A fiery new season of is upon us, which means more new and exciting items to collect. Season 5 features the Infernal Hordes event, where players battle the forces of Hell once more, building up to a grand battle with the Fell Council. The season features fifteennew Unique items to add to your builds.

The fifteen Uniques in Season 5 can be farmed by playing through the Infernal Horde. To access the depths of Hell, you must complete 'The Eyes of the Enemy' questline at World Tier 3: Nightmare. After doing so, you will need to get an Infernal Compass. This item can be found by playing through Nightmare Dungeons or The Pit alongside Whisper Bounties or Helltide chests. The Infernal Compass will lead you to a portal to the Infernal Hordes.

Players have discovered a long-hidden secret item in Diablo 4. But is it a simple reference to an earlier game, or something much more complicated?

The five Uniques available to all characters in, regardless of class, include a Helm, Amulet, Boots, Gloves, and One Handed Sword. While these Uniques can be given to any character, that does not mean they work well for each class. You will need to compare the special power of your Unique with your class and build, then decide whether the Unique helps or hinders you.

Unique Item

Type

Affixes

Power

Crown of Lucion

Helm

Each time you use a Skill with a Resource Cost, gain [5-15]%[x] increased damage, and Resource Cost is increased by 30%[+] for 4 seconds, stacking up to 5 times.

Endurant Faith

Gloves

When you are damaged for at least 40% of your Maximum Life at once, the damage is distributed over the next 2 seconds and reduced by [10-30]%[x].

Locran's Talisman

Amulet

Your skills gain [0.10-0.40]%[+] Critical Strike Chance bonus per point of Primary Resource you have, up to [10-40]%[+]. Each point of Primary Resource above 100 grants 0.2%[x] Critical Strike Damage instead.

Rakanoth's Wake

Boots

When you cast a Skill with a Cooldown, you explode, dealing X Fire damage.

Shard

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