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Call of Duty: MW3 Season 2 Reloaded Reveals New Maps, Modes, and More

Call of Duty: Modern Warfare 3 has revealed new content coming to Multiplayer with its Season 2 Reloaded update, which includes a new map, map variants, game modes, and more. The major update for Call of Duty: Modern Warfare 3 drops on March 6.

Modern Warfare 3's Season 2 began in early February and introduced three 6v6 maps, a War map, and new weapons alongside other features. With that update, Call of Duty released a road map for the rest of Season 2 that confirmed fans could expect additional features to be added later on. Thanks to Call of Duty's newest announcement, fans can now get a full glimpse into the approaching content.

One of Season 2 Reloaded's most notable additions to Multiplayer is the return of Das Haus, which fans might remember from Call of Duty: Vanguard. The small 6v6 map has been remastered with a modern-era look, as it's now a construction site atop a skyscraper instead of a World War 2-era training facility. The March 6 update also adds new variants for Skidrow and Terminal that can be played in the new Vortex: Decay's Realm playlist. Skidgrow gives the map an overgrown, abandoned look, while Airborne gives the airport-based map an infested, spore-filled appearance.

Following the recent confirmation of Call of Duty's Warhammer 40K crossover, Season 2 Reloaded also adds a limited-time mode called Juggermosh. Interestingly, the unique mode is quite a departure from traditional Call of Duty gameplay, where users play as Warhammer 40K-themed Juggernauts for the entirety of the match. From a third-person perspective, teams fight for control of the one-hit-kill Chainsword and every user has increased health, similar to the Juggernaut Recon killstreak. Each player has a health bar over their head that teammates and enemies alike can see, allowing for easier coordination between teammates when it comes to focusing their fire.

The Juggermosh LTM's hulking Juggernaut suits also prevent fall damage and inflict stun and damage effects on nearby enemies when

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