Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Baldur’s Gate 3's director scrapped its DLC, and the reaction of Larian devs shows it was the right call: "I saw so many elated faces"

Baldur's Gate 3's developer was working on DLC, and then scrapped it because it felt more obligatory than an actual passion.

At a recent Game Developer's Conference talk given by Baldur's Gate 3 director Swen Vincke, the developer touched on the future of Baldur's Gate 3. While firstly revealing that Baldur's Gate 4 isn't on the cards, because Larian is done with the franchise after Baldur's Gate 3, Vincke revealed that DLC was initially in development for the latest game in the series as recently as December 2023.

"You could see the team was doing it because everyone felt like we had to do it, but it wasn’t really coming from the heart, and we’re very much a studio from the heart. It’s what gotten us into misery and it’s also been the reasons for our success," Vincke said in his GDC talk (thanks, IGN). Vincke and Larian took a break over the Christmas period, and when the director returned to work, he announced the change in plan.

"[I] came back and I told the team, 'You know we're not going to do it. We're going to shift around and we’re going to start doing these other things that we talked about, that we planned on doing before we started on BG3,'" the Baldur's Gate 3 director revealed. "Those were always the plans for afterward, we have two games that we want to make, and we have lots of concepts. So let’s just have closure on BG3, it's been great. We've done our job. It's a story with a beginning, a middle, and an end. So let's pass the torch to another studio to pick up this incredible legacy."

Along that line, Vincke also revealed elsewhere in his talk that the future of the Baldur's Gate games are entirely up to publisher Wizards of the Coast. Larian is a company of "big ideas," he added, and not the sort of company that's geared to tackle projects like expansions or DLC. To be fair to Vincke, when you look at Baldur's Gate 3 as it is, it's already a massive game, filled with near-endless branching story paths and outcomes. 

Returning to the matter of the

Read more on gamesradar.com