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Baldur's Gate 3 Patch 7 Update Will Tap Into Players' Darkest Urges

The next major update is adding more evil ending options to the game, and developer Larian Studios has now offered a glimpse at what some of those additions will look like. The story's conclusion has been repeatedly addressed across the course of the game's patches, with the epilogue notably getting some tweaks and new possibilities in one prior update. Sticking the landing is twice as important when it comes to an adventure with the scope of, where it's easy to sink well over a hundred hours into the game before seeing the credits roll.

The new teasers for darker endings come courtesy of a Steam Community Update from Larian, which includes two gifs showcasing spoiler-filled moments from fresh ending material. One shows a psychic blast emitting from a Dark Urge character and washing over a crowd of kneeling supplicants in a burned-out square. The other is even more chilling, depicting a Dark Urge character striding across piles of human bones on a blood-soaked horizon with an eclipsed sun and a red sky looming above.

has never shied away from offering opportunities to do evil throughout the game, but choosing to embark on a darker campaign has still had the tendency to prove underwhelming. While those interested in saving Faerûn from the Absolute for righteous reasons have always had generally satisfying outcomes for their choices, the payoffs for evil parties have been comparatively anemic. There are quite a lot of different ways to be nefarious, and most of them haven't yet been reflected when it comes to the grand finale.

The most obvious candidate for dark deeds is the Dark Urge Origin character, who's imbued with a tendency toward violence, but the new endings aren't exclusive to this path.Larian clarifies that improvements will be accessible to "," meaning it may well be possible to see a sweetheart like Karlach or a custom Tav walking among the bones. is ultimately the player's story to shape, so however strange a particular path might seem, there's no

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