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An unofficial PC port of Zelda: Majora’s Mask has been released

An unofficial PC port of the Nintendo 64 classic The Legend of Zelda: Majora’s Mask has been released online.

Created by Harbour Masters, the same fan team behind 2022’s Ocarina of Time PC port, ‘2Ship2Harkinian’ includes a significant number of new features, including HD graphics, high frame rates, ultra-widescreen resolution, and modding support.

The PC port is the result of months of work, after Harbour Masters successfully reverse-engineered the original N64 Majora’s Mask into readable code last November.

The project is unrelated to a recompilation port that was released earlier this month, and its creators claim its method of porting the game will eventually result in far more, larger scale features.

Where as the previously-released recompilation version is the result of a broad tool designed to quickly make any N64 game playable on PC, the decompilation port is a specific effort to reverse engineer Majora’s Mask’s code, in theory allowing for deeper customisation.

Harbour Masters’ Ocarina of Time port eventually led to significant mods featuring HD textures, ray-tracing, HD models, and more.

At launch, 2Ship2Harkinian offers a large suite of customisation options, allowing players to bind any item to d-pad controls, or move the camera using a second stick.

It also includes a roster of cheats and debug options, such as the ability to change the time, or keep consumables when turning back the clock. You can see its full feature list below:

“The PC port works largely the same way as [the Ocarina port],” a spokesperson for Harbour Masters told VGC. “It uses the same underlying technology we have written as a library to assist in porting N64 games to modern platforms called libultraship.”

They added: “The differences players will notice [compared to the recompilation project] are that 2Ship will have more features, and definitely more large scale features due to using the decompiled high level code instead of the statically recompiled assembly code into harder to use C

Read more on videogameschronicle.com