Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

82% of American players made an in-game purchase last year, survey suggests

82% of American video game players made an in-game purchase last year.

That’s according to Comscore’s 2024 State of Gaming Report, published by GI.biz, which was made in partnership with in-game advertising platform Anzu.

According to the report, 62% of adults over the age of 18 played a video game, with millennials comprising 49%, followed by Gen Z at 13%.

Of the people surveyed, 77% play on more than one platform, and over a third regularly use a combination of console, PC, and mobile.

It’s claimed that video game enthusiasts in the US spent 45 billion hours on gaming sites and apps last year, with esports becoming increasingly popular.

86% of Gen Z and 80% of millennials surveyed said they watched esports, while 53% of Gen Z and 61% of millennials said they engaged with esports content.

“Our 2024 State of Gaming Report highlights the cultural significance of gaming and the vital role of gamer behaviour for brands looking to tap into this dynamic and engaged audience,” said Comscore’s chief commercial officer Steve Bagdasarian.

Read more on videogameschronicle.com