Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

31% of game developers already use generative AI

Valve recently announced that Steam will allow games made with assistance from generative AI tools so long as it's disclosed. If game developers tell the truth, we ought to be seeing a lot of disclosures in the near future.

In a survey of over 3,000 game developers from the organizers of the Game Developers Conference, 31% of respondents said that they personally use generative AI in their work, and 18% said that they don't personally use it, but colleagues in their workplace do. That means that 49% of game studios are using generative AI in some fashion—although mostly not in ways we'll directly perceive, judging by the other survey questions.

Generative AI tools are most controversial when used to generate artwork, writing, and voices that players directly experience. For example, upcoming Square Enix game Foamstars has been heavily criticized for using Midjourney to generate what the developer characterized as «0.01%» of its assets. Free-to-play shooter The Finals also recently angered voice actors and sympathetic gamers by using AI to generate voice lines.

Not all generative AI use is visible or audible, though. AI can be used to generate code snippets with tools like ChatGPT and GitHub Copilot, for instance. «The bulk of respondents were interested in coding assistance and speeding up the content creation process,» according to the survey organizers. «Developers were also intrigued by the idea of using AI to automate repetitive tasks.»

Large language models like ChatGPT are additionally used (at risk of getting bad or uncredited information) as general research and writing assistants that can, as a few examples, generate marketing copy, summarize a transcription of a meeting, or solve math problems. And as it turns out, it's actually finance, marketing, PR, production, and management where the most games industry generative AI use is occurring, with narrative, art, audio, and QA departments being the least likely to use it, according to the survey.

The use of

Read more on pcgamer.com