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Gaming News in Sweden

Hirun Cryer - Johan Pilestedt - Helldivers 2 director believes "live service is a good thing" for the industry, but only if games don't "nickel and dime" for skins after charging $70 upfront - gamesradar.com - Sweden - Diablo

Helldivers 2 director believes "live service is a good thing" for the industry, but only if games don't "nickel and dime" for skins after charging $70 upfront

Helldivers 2's game director has said live service games need to "be kind to users" and not charge $70 up front before adding more microtransaction skins.

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Star Wars - Muhammad Zuhair - Johan Pilestedt - Helldivers 2 Players Are Actually On The ‘Evil Side’, Reveals Arrowhead’s Chief Creative Officer - wccftech.com - Sweden

Helldivers 2 Players Are Actually On The ‘Evil Side’, Reveals Arrowhead’s Chief Creative Officer

Well, Helldivers 2 fans, you are on the wrong side of the galaxy, as revealed by Arrowhead's chief creative officer, who claimed players are the evil guys.

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Harvey Randall - Arrowhead initially planned to make Helldivers 2 in 3 years—instead it took 7 years, 11 months, and 26 days, but 'grit, camaraderie and compassion' saw the team through - pcgamer.com - Sweden

Arrowhead initially planned to make Helldivers 2 in 3 years—instead it took 7 years, 11 months, and 26 days, but 'grit, camaraderie and compassion' saw the team through

Helldivers 2, despite having somerecent growing pains, is nonetheless an overall triumph for developer Arrowhead Games. You don't just get hundreds of thousands of concurrent players a mere smattering of months after release without, you know, being a good videogame. 

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Ali Jones - Johan Pilestedt - Helldivers 2 director confirms 'we are the baddies' as he says the game's original pitch was based around a classic Star Wars moment - gamesradar.com - Sweden

Helldivers 2 director confirms 'we are the baddies' as he says the game's original pitch was based around a classic Star Wars moment

The director of Helldivers 2 has confirmed that the community's answer to the question 'Are we the baddies?' is probably a resounding 'yes', as the original pitch for the game was shaped in no small part by Star Wars stormtroopers.

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Tyler Wilde - Star Wars - Johan Pilestedt - Helldivers 2 started with the pitch to make players the 'evil guys in the galaxy' like stormtroopers: 'Would you be able to survive a galactic war without plot armor to protect you?' - pcgamer.com - Sweden

Helldivers 2 started with the pitch to make players the 'evil guys in the galaxy' like stormtroopers: 'Would you be able to survive a galactic war without plot armor to protect you?'

The notion that we ought to read Helldivers 2's galactic war as a straightforward story about humanity's noble defense against alien bugs and robots is too comically oblivious to warrant serious debate—Super Earth has a Ministry of Truth!—but in the course of social media's endless discourse churn, the interpretation has been posed.

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Tyler Wilde - Randy Pitchford - Randy Pitchford is 'a hit maker,' says Take-Two CEO: 'We've already identified many potential growth opportunities for the Borderlands series' - pcgamer.com - Sweden

Randy Pitchford is 'a hit maker,' says Take-Two CEO: 'We've already identified many potential growth opportunities for the Borderlands series'

Take-Two «jumped» at the opportunity to buy Gearbox when the opportunity to do so on «reasonable» terms arose earlier this year, said CEO Strauss Zelnick during an investors call today.

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Nintendo - Lorelei and the Laser Eyes review - pcgamer.com - Sweden

Lorelei and the Laser Eyes review

What is it? A 3D, puzzle-filled, haunted-mansion mystery thriller made for extensive note-taking.

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Joshua Wolens - Johan Pilestedt - Helldivers 2 has sold over 12 million copies, making it the fastest-selling PlayStation game ever: 'There are more Helldivers than there are Swedes' - pcgamer.com - Sweden - city Stockholm

Helldivers 2 has sold over 12 million copies, making it the fastest-selling PlayStation game ever: 'There are more Helldivers than there are Swedes'

Every game studio has the same, overriding goal: To field enough players to destroy Sweden. Companies like Capcom and Activision have, of course, had more than enough players in their myriad series to occupy Stockholm for some time, but now a plucky upstart has joined their ranks. 

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