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Gaming News in city Warsaw

Harvey Randall - Swen Vincke - The Baldur's Gate 3 council of sages (or Larian Studios, if you want to be boring) meets on holy ground to discuss 'lift off' for its next big game - pcgamer.com - city Warsaw

The Baldur's Gate 3 council of sages (or Larian Studios, if you want to be boring) meets on holy ground to discuss 'lift off' for its next big game

Around two years ago, a wise council of sages, artificers, and mages from across the realm (a collection of people sometimes called a «game development studio») met in an officious chamber to discuss how to finish Baldur's Gate 3, a game that would go on to steal about 200 hours of my life—and gain one of PC Gamer's highest review scores, period.

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Andrzej Sapkowski - Jody Macgregor - Andrzej Sapkowski has finished writing another Witcher book - pcgamer.com - Britain - France - Poland - city Warsaw

Andrzej Sapkowski has finished writing another Witcher book

Speaking to French fantasy magazine Chimères, Andrzej Sapkowski said that, though he has no plans for what comes after it, he has completed another Witcher book. «I have finished the book,» he said, «It took me maybe two years—something like this.»

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Hirun Cryer - Sid Meier - Sea Power: Naval Combat in the Missile Age puts you in the command chair of tense aerial and naval combat encounters - gamesradar.com - Usa - Norway - city Warsaw

Sea Power: Naval Combat in the Missile Age puts you in the command chair of tense aerial and naval combat encounters

Sea Power: Naval Combat in the Missile Age looks to be the next evolution of real-time strategic warfare, and it's out later this year on Steam.

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Alessio Palumbo - Action Strategy Game 63 Days to Launch on September 26 - wccftech.com - Poland - city Warsaw

Action Strategy Game 63 Days to Launch on September 26

Destructive Creations, the Polish game developer behind Hatred, Ancestors Legacy, and War Mongrels, has announced the launch date for its next isometric real-time tactics project titled 63 Days.

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Andy Chalk - Pawel Sasko - CD Projekt's Pawel Sasko tells the inspiring tale of how an Estonian beet farmer in Australia became a senior quest designer on The Witcher 4 - pcgamer.com - Australia - city Warsaw

CD Projekt's Pawel Sasko tells the inspiring tale of how an Estonian beet farmer in Australia became a senior quest designer on The Witcher 4

One of the big strengths of CD Projekt's Witcher and Cyberpunk 2077 RPGs is that they're so extensively moddable. That's great for players of the game, who get to take advantage of new features and add-ons the original developers never imagined, but it's also good news for budding game developers who dream of one day working in Warsaw. In a lengthy interview with Flow Gaming, CD Projekt's Pawel Sasko said the studio draws extensively from the modding community when it's hiring.

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Andy Chalk - Adam Badowski - Pawel Sasko - The Witcher 4 is in the 'most advanced' state of development among all the games currently underway at CD Projekt, ahead of The Witcher remake and Cyberpunk 2 - pcgamer.com - Poland - city Boston - city Warsaw

The Witcher 4 is in the 'most advanced' state of development among all the games currently underway at CD Projekt, ahead of The Witcher remake and Cyberpunk 2

CD Projekt associate game director Pawel Sasko says Polaris, better known as The Witcher 4—that's not an official title, but that's what we call it—is the «most advanced» project currently in the works at the studio. But don't get too excited thinking about returning to the world of The Witcher anytime soon, because all of the studio's games are still a long way off.

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Alessio Palumbo - RoboCop Developer Teyon Is Recruiting for a New Action RPG - wccftech.com - city Rogue - city Tokyo - city Warsaw

RoboCop Developer Teyon Is Recruiting for a New Action RPG

RoboCop: Rogue City developer Teyon is already recruiting for a new project, and it looks like the studio is planning to switch genres. The developer is known for making shooter games (they also released Terminator: Resistance), but this time, they are making an action roleplaying game, as revealed in a job offer.

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Rich Stanton - '83 is a milsim going for 'accessible realism' in a timeline where the Cold War exploded - pcgamer.com - city Warsaw

'83 is a milsim going for 'accessible realism' in a timeline where the Cold War exploded

That's '83 as in «1983», and welcome to an alternative universe where the Cold War turned hot. A new multiplayer FPS from Blue Dot Games where the guiding principle is «accessible realism» around a core of tactical precision combat, 83's most ambitious element might be the number of players: Up to 100 per match. The studio behind the game's composed of longterm veterans from series including Red Orchestra, Rising Storm and Squad, and the game is already highly wishlisted on Steam.

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