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Gaming News in city Knockout

Jordan Middler - Big publishers ‘eject too soon’ from live service titles, says Warframe boss - videogameschronicle.com - city Knockout

Big publishers ‘eject too soon’ from live service titles, says Warframe boss

Digital Extremes CEO Steve Sinclair has said that games companies must have more faith in live service projects, even if they struggle at launch.

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Christopher Livingston - If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe - pcgamer.com - Eu - state Oregon - city Knockout

If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe

One of the most common reasons a game becomes unplayable is because it can only be played online and its servers have been shut down by publishers. In 2023 alone we saw nearly a dozen games like Battlefield, Call of Duty: Warzone, Knockout City, Spellbreak, Gundam Evolution, and more meet the same grim fate as the lights went off for good. 

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Giovanni Colantonio - Fatal Fury: City of the Wolves is ready to beat up the competition - digitaltrends.com - city Knockout

Fatal Fury: City of the Wolves is ready to beat up the competition

The fighting game genre is going through something of a renissance right now. In the past year alone, we’ve gotten several mainstream hits in Street Fighter 6, Mortal Kombat 1, and Tekken 8. That’s not to mention the games filling in the cracks between them, from Granblue Fantasy Versus: Rising to Multiversus. Is there a seat at the table for one more competitor? You bet there is, and its name is Fatal Fury: City of the Wolves.

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Alessio Palumbo - Nintendo - AMD FSR 3 Lands on Consoles with Immortals of Aveum Update; PC Implementation Also Improved - wccftech.com - city Knockout

AMD FSR 3 Lands on Consoles with Immortals of Aveum Update; PC Implementation Also Improved

Today, out of the blue, Ascendant Studios announced the release of the much-awaited Immortals of Aveum update that introduces AMD FSR 3 support on consoles. This is the first time that a console game supports any frame generation technology.

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Tyler Wilde - Ubisoft - Smaller games can be 'more creative,' says designer who made one of Ubisoft's most acclaimed games with a tiny team - pcgamer.com - city Knockout

Smaller games can be 'more creative,' says designer who made one of Ubisoft's most acclaimed games with a tiny team

Upcoming multiplayer combat foot-racing game DeathSprint 66 looks pretty cool, but I still might be a little nervous if I were responsible for making back its budget. A genre of news story we've become pretty familiar with is «niche multiplayer game was great, but not enough people played it to justify keeping the servers on.» Knockout City, for example, shut down a couple years after it launched. Rumbleverse lasted only six months.

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Alessio Palumbo - Nintendo - AMD FSR 3 Debuts Soon on Consoles in Immortals of Aveum; Frame Pacing Improvements, HDR Coming to PC, Too - wccftech.com - city Knockout

AMD FSR 3 Debuts Soon on Consoles in Immortals of Aveum; Frame Pacing Improvements, HDR Coming to PC, Too

Over six months ago, independent developer Ascendant Studios promised to bring AMD FSR 3 to the console versions of Immortals of Aveum. No console game so far includes any frame generation technique, making this a world-first.

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Chris Scullion - Devs closing live service games should ‘make a private hosted version’, Knockout City dev says - videogameschronicle.com - city Knockout

Devs closing live service games should ‘make a private hosted version’, Knockout City dev says

Developers shutting down a live service game should consider releasing a modified version that supports private servers, according to a Knockout City developer.

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Projekt Red - Paweł Sasko - Here's why CD Projekt Red's games have brilliant side quests - eurogamer.net - city Knockout

Here's why CD Projekt Red's games have brilliant side quests

CD Projekt Red says it turns down «over 90 per cent» of its team's side quest pitches.

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