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Latest Gaming News, Reviews, and Insights

Jordan Gerblick - Sam Lake - Sam Lake "politely" asked Alan Wake 2 devs to kill him more violently: "There was hardly any blood in the first iteration" - gamesradar.com

Sam Lake "politely" asked Alan Wake 2 devs to kill him more violently: "There was hardly any blood in the first iteration"

Before Alan Wake 2 came out and shook up the 2023 GOTY conversation, director Sam Lake wasn't satisfied with his character's death scene because in his view it wasn't sufficiently bloody.

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Jesse Vitelli - Kingdom Hearts and Final Fantasy veteran says he started making hot characters after a friend said he didn't want to be "ugly" in games, and then never stopped - gamesradar.com

Kingdom Hearts and Final Fantasy veteran says he started making hot characters after a friend said he didn't want to be "ugly" in games, and then never stopped

Tetsuya Nomura's character design inspirations come from an early high school memory that he's carried with him through designing some of Square Enix's most iconic Final Fantasy pretty boys like Cloud Strife and Squall Leonhart. 

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Jesse Vitelli - 10 years later, the Monster Hunter-style action-RPG Freedom Wars is finally escaping Vita jail with a PS5 and Switch remaster - gamesradar.com

10 years later, the Monster Hunter-style action-RPG Freedom Wars is finally escaping Vita jail with a PS5 and Switch remaster

After releasing a decade ago, the PS Vita-exclusive action RPG Freedom Wars is receiving the remaster treatment with humanities' prison garb looking more high-def than ever before.

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Andy Chalk - Space Marine 2 devs will adjust Veteran difficulty to make it 'slightly more fair,' but they really don't want to do an FOV slider—and you can just forget about shoulder swapping - pcgamer.com

Space Marine 2 devs will adjust Veteran difficulty to make it 'slightly more fair,' but they really don't want to do an FOV slider—and you can just forget about shoulder swapping

Space Marine 2 is doing fine, but that doesn't mean it can't do better. Earlier this month, after the first hotfix went live, the dev team said «we're reading all of your feedback with great attention,» and now to prove it, Focus Entertainment has posted a lengthy Q&A addressing many of the «hottest topics» submitted by players.

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Keylocker review - pcgamer.com

Keylocker review

It’s Saturn, in the future. Music is outlawed. Society is run by tyrannical Satellites that keep the good citizens silent and subjugated, unable to produce their own Electricity and beholden to the harsh hands of their overlords. Our protagonist Bobo is an illegal, super glamorous, super cool musician, constantly on the wrong side of the law because of her insistence on making music. She's in just the right spot to upend the natural order of things and put the Satellites in their place, freeing the masses by playing a sick guitar solo at key moments. Sure, she's got a grand plan—the Keylockers scattered around Soundwave City contain trapped djinn (and also the city's music or sound or both?) and if Bobo can free the djinn she will also have Released Music and Defeated Fascism, or something.

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Andy Chalk - Matthew Karch - Space Marine 2 studio boss hopes for a 'reversion' to a time before games were 'imposing morals' on players - pcgamer.com

Space Marine 2 studio boss hopes for a 'reversion' to a time before games were 'imposing morals' on players

Saber Interactive CEO Matthew Karch—or someone claiming to be him—has stirred up controversy with a comment on a recent Asmongold YouTube video in which he decried the current state of videogames, saying too many of them are built around «messaging or imposing morals on gamers.»

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Lincoln Carpenter - In a rare triumph for videogame discourse, God of War Ragnarok will have a setting to reduce puzzle hints on PC - pcgamer.com - city Santa Monica

In a rare triumph for videogame discourse, God of War Ragnarok will have a setting to reduce puzzle hints on PC

Back when God of War Ragnarok released on the various PlaysStation, Kratos and company ignited a wildfire of takes from frustrated players. The problem was puzzles—or rather, the fact that Ragnarok's only provided a scant few seconds of attempting potential solutions before Atreus or Mimir would shout out exactly what you needed to do to progress.

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Jason Rodriguez - Frostpunk 2 Chapter 5 guide: banish, reconcile, or enforce order? - digitaltrends.com

Frostpunk 2 Chapter 5 guide: banish, reconcile, or enforce order?

The sky turns crimson in Frostpunk 2, as a city that once stood as a proud bastion now devolves into civil war. The people turn to you as its Steward, leading to a pivotal decision that determines its future. Will you seek power or peace? The choice is up to you. Here’s our guide on whether you should banish, reconcile, or enforce order in Frostpunk 2.

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