Destiny 2 is experimenting with Metroidvania and roguelike DNA as Bungie admits "Destiny is too complex" and "you practically need a PhD to decide what to play"
A massive change to Destiny 2's annual release model, shifting in 2025 to six-month expansions and free three-month major updates, spearheads a slew of announcements from Bungie marking the Destiny series' 10th anniversary. As a day one player, I was equally intrigued by the nitty-gritty details of how Bungie hopes to simultaneously diversify Destiny 2 releases and make the MMO's core gameplay more approachable, and then Bungie said the words Metroidvania and roguelike and I was really intrigued.