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Veterans News

Matt Booty - Shinji Mikami - Shaun Prescott - Hi-Fi Rush lives: PUBG owner Krafton has acquired Tango Gameworks from Xbox - pcgamer.com - Japan - city Tokyo - South Korea

Hi-Fi Rush lives: PUBG owner Krafton has acquired Tango Gameworks from Xbox

Three months after Microsoft announced its closure, Hi-Fi Rush studio Tango Gameworks has found a new home with PUBG publisher Krafton. In an announcement today, the South Korean publisher describes the move as its «first significant investment in the Japanese market».

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Ali Jones - Obbe Vermeij - GTA 6 might already be using AI-powered animation tech, says San Andreas dev: "If anyone is going to make that step it's going to be Rockstar" - gamesradar.com - city Saninplay

GTA 6 might already be using AI-powered animation tech, says San Andreas dev: "If anyone is going to make that step it's going to be Rockstar"

GTA 6 could have already fired the first shot in an upcoming AI animation "revolution," according to one veteran Rockstar developer.

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Catherine Lewis - 8 years later, Overwatch players have only just noticed a key costume detail on Tracer that's inexplicably missing from the sequel - gamesradar.com

8 years later, Overwatch players have only just noticed a key costume detail on Tracer that's inexplicably missing from the sequel

It's somehow been over eight years since Overwatch first released, but loads of first-person shooter fans are only just noticing a key costume detail on Tracer that's, for some reason, not been accounted for in Overwatch 2.

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Hirun Cryer - Borderlands 3 gets its second update of 2024 and an excellent quality-of-life feature: you can skip to the end of the shooter if you've already got a max level character - gamesradar.com

Borderlands 3 gets its second update of 2024 and an excellent quality-of-life feature: you can skip to the end of the shooter if you've already got a max level character

Five years after launch, Borderlands 3 just got its second update of the year, and you'll now be able to immediately create a max level character from the shooter's main menu after you've beaten it once over.

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Ali Jones - John Epler - 15-year Mass Effect and Dragon Age veteran says people join BioWare "to build a story-focused, single-player RPG" - so we probably won't see a repeat of Anthem - gamesradar.com

15-year Mass Effect and Dragon Age veteran says people join BioWare "to build a story-focused, single-player RPG" - so we probably won't see a repeat of Anthem

A veteran of Mass Effect and Dragon Age with 15 years BioWare experience has defended the work the studio did on its biggest flop, but says that Dragon Age: The Veilguard will return to the company's RPG roots.

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Carli Velocci - Here’s a very, very detailed look at Black Ops 6’s zombies mode - digitaltrends.com

Here’s a very, very detailed look at Black Ops 6’s zombies mode

Call of Duty: Black Ops 6 is bringing back its fan-favorite Zombie mode, but it’s not just a copy-and-paste job from a previous title. In a giant, detailed post on its website Thursday, the developers at Treyarch not only revealed its new map Terminus, but revealed a ton of new quality-of-life updates.

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Raphael Colantonio - Carli Velocci - Arkane founder teases new action RPG in the style of Dishonored and Fallout - digitaltrends.com

Arkane founder teases new action RPG in the style of Dishonored and Fallout

WolfEye Studios, an indie developer made up of ex-Arkane Studios veterans, teased its next game Thursday: an action RPG with a retro sci-fi aesthetic that looks to combine the looks and gameplay of Fallout and Dishonored.

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Joshua Wolens - Raphael Colantonio - Harvey Smith - The next game from Dishonored co-creator Raphael Colantonio is a first-person immersive sim with a structure between Prey and Fallout: New Vegas—'We favour density over size' - pcgamer.com

The next game from Dishonored co-creator Raphael Colantonio is a first-person immersive sim with a structure between Prey and Fallout: New Vegas—'We favour density over size'

Raphael Colantonio wants you to imagine a spectrum. On its left you have Dishonored, the series he co-created with fellow immersive sim veteran Harvey Smith. It's relatively linear and tightly mission-based; once you've finished with a level there's no going back. On the right there's Fallout: New Vegas—a rambling open world. 2017's Prey is in the dead centre, open but dense, with some areas gated off until you have the equipment (or creativity) to get in.

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