Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Take-Two News

Harvey Randall - A Red Dead Redemption PC port was proudly 'announced' on the store page for the PS4 version, of all places - pcgamer.com

A Red Dead Redemption PC port was proudly 'announced' on the store page for the PS4 version, of all places

This morning, several of the fine writers on PC Gamer (including myself) were staring at a store page description for Red Dead Redemption on the PlayStation website—trying to figure out just why we were looking at a proud, chest-puffed announcement of a PC port for Red Dead Redemption—a game that hasn't seen a PC release since its debut back in 2010—because, well, it was on the store page for the PlayStation 4.

Read More
Harvey Randall - Randy Pitchford - Borderlands grosses $16 million globally, leaving it roughly $60 million shy of breaking even—and that's before the theatres take their cut - pcgamer.com - Usa

Borderlands grosses $16 million globally, leaving it roughly $60 million shy of breaking even—and that's before the theatres take their cut

The Borderlands movie continues to circle the drain in a way that, as I mentioned yesterday, is so dramatic that it just makes me kinda sad—its US box office debut coughed up a 'not good enough for the balance sheets' number of $8.8 million which, according to Variety, is a whole lot of scratch shy of the $115 million it took to make and the $30 million it cost to market and distribute.

Read More
Sorry, You'll Be Paying Full Price For GTA 6 At Launch - screenrant.com - city Vice

Sorry, You'll Be Paying Full Price For GTA 6 At Launch

Those hoping to pick up at launch through a subscription service may be disappointed to discover that won't be possible. With Day One releases on Xbox Game Pass becoming so common among many developers and publishers, it stands to reason that some would speculate on how Rockstar is approaching the distribution of its upcoming open-world game. Beyond Microsoft,there was also a chance could be made available through the proprietary + service as a means of funneling more users towards the game's ecosystem.

Read More
Ali Jones - Obbe Vermeij - GTA 6 might already be using AI-powered animation tech, says San Andreas dev: "If anyone is going to make that step it's going to be Rockstar" - gamesradar.com - city Saninplay

GTA 6 might already be using AI-powered animation tech, says San Andreas dev: "If anyone is going to make that step it's going to be Rockstar"

GTA 6 could have already fired the first shot in an upcoming AI animation "revolution," according to one veteran Rockstar developer.

Read More
Carli Velocci - Don’t expect Grand Theft Auto 6 to launch on Xbox Game Pass - digitaltrends.com

Don’t expect Grand Theft Auto 6 to launch on Xbox Game Pass

If you were hoping Grand Theft Auto 6 would launch day one on Xbox Game Pass, you’re out of luck. Take-Two Interactive execs have been hesitant to launch the company’s games on subscription services on Xbox Game Pass, and that will continue to be the case, according to the CEO’s recent comments.

Read More
Joshua Wolens - Andy Chalk - Take-Two CEO Strauss Zelnick is still holding out hope for the Borderlands movie: 'Let's give the film a chance' - pcgamer.com

Take-Two CEO Strauss Zelnick is still holding out hope for the Borderlands movie: 'Let's give the film a chance'

Look, the Borderlands film sucks. It sucks bad. This will likely come as zero surprise if you've been online enough to watch even one of the pre-release trailers or catch any of the discourse around them, and if you were lucky enough to avoid that the critical reviews have been brutal: We forced Joshua Wolens to watch it yesterday and it left him longing for the relative pleasures of the famed 1993 stinkeroo Super Mario Bros, which believe it or not is one of the less vicious critiques of the Borderlands film I've read over the past 24 hours.

Read More
Hirun Cryer - Strauss Zelnick - GTA 6's 2025 release is still on the cards, and while user content won't be the dominant force, its publisher is already "excited" about modding - gamesradar.com

GTA 6's 2025 release is still on the cards, and while user content won't be the dominant force, its publisher is already "excited" about modding

Take-Two's CEO has said that he doesn't think the "industry will turn into a user-generated content-driven industry," and that GTA 6 remains on track to launch in fall 2025.

Read More
Andy Chalk - Strauss Zelnick - Grand Theft Auto 6 is still on track for fall 2025, and there's still no sign of a PC version - pcgamer.com

Grand Theft Auto 6 is still on track for fall 2025, and there's still no sign of a PC version

I have good news and bad news for Grand Theft Auto fans eager to get their hands on the next game in the series: Rockstar parent company Take-Two Interactive confirmed in its latest quarterly financial report that Grand Theft Auto 6 is still on track for release in the fall of 2025.

Read More
Load More