Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

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Stage News

Austin Wood - Hidetaka Miyazaki - "Elden Ring is really the limit": Hidetaka Miyazaki says he'd be concerned about pushing FromSoftware to make something bigger than its open-world RPG masterwork - gamesradar.com

"Elden Ring is really the limit": Hidetaka Miyazaki says he'd be concerned about pushing FromSoftware to make something bigger than its open-world RPG masterwork

FromSoftware president Hidetaka Miyazaki says he'd "have my concerns" about pushing the studio to make a game larger than Elden Ring, which already forced him and the team to draw on "every resource and talent that we have access to."

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Harvey Randall - FromSoftware all but gets on its knees and begs Shadow of the Erdtree players to take their Scadutree supplements, posts a map to one on Steam - pcgamer.com

FromSoftware all but gets on its knees and begs Shadow of the Erdtree players to take their Scadutree supplements, posts a map to one on Steam

You've likely been made aware of Shadow of the Erdtree's step up in difficulty, by now: A saga of thrown controllers, a «Mixed» Steam rating (which, at the time of writing, has just barely nudged into «Mostly Positive») and a hard enough final boss that one marathon streamer had to take a live therapy session on Twitch.

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Ramish Zafar - SpaceX Slaps & Whacks Rocket Booster Part For Starship Flight 5 Tower Catch Test - wccftech.com - state Texas

SpaceX Slaps & Whacks Rocket Booster Part For Starship Flight 5 Tower Catch Test

This is not investment advice. The author has no position in any of the stocks mentioned. Wccftech.com has a disclosure and ethics policy.

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Elden Ring DLC Patch Makes The Game Just A Little Less Punishing - screenrant.com

Elden Ring DLC Patch Makes The Game Just A Little Less Punishing

As the community grapples with 's intense difficulty, FromSoftware is throwing everyone a bone with the game's latest patch. One of the more controversial aspects of the expansion is the introduction of the Shadow Realm Blessing mechanic which functions as another measure of one's strength. When properly leveled, it grants The Tarnished more attack power and better defensive capabilities but the introduction of the system has left many players sour given that the early rewards don't justify the effort spent on engaging with the mechanic.

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I Started Playing The Sims 3 In 2024 - It's Ruined The Sims 4 For Me - screenrant.com

I Started Playing The Sims 3 In 2024 - It's Ruined The Sims 4 For Me

The lowest-rated and most divisive mainline game, , has been a constant thorn in the side of many a fan since it first released a decade ago in 2014, but it wasn't until I picked up its predecessor,, that I truly understood the fandom's many, many issues with the newer game. Now they're my issues too.

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Casey Bell - Elden Ring: Shadow of the Erdtree is Out Now, Watch the Official Launch Trailer - mmorpg.com

Elden Ring: Shadow of the Erdtree is Out Now, Watch the Official Launch Trailer

Elden Ring’s hotly anticipated first and last expansion, Shadow of the Erdtree, is now live. Bandai Namco recently dropped a launch trailer for the expansion ahead of its release.

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Rich Stanton - John Romero says that what set Wolfenstein and Doom apart 'was our speed—the speed of the game was critical' - pcgamer.com

John Romero says that what set Wolfenstein and Doom apart 'was our speed—the speed of the game was critical'

John Romero could be ordained as Pope, and people would still come up at mass and ask him about the early days of id Software and Doom. One of the key figures in early FPS history and by far the most infamous and outspoken, Romero's brand of hirsute grungy swagger worked for a very simple reason: the games he designed and promoted were brilliant (until they weren't).

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Ali Salman - No One At Apple Believes That The Company’s AR Smart Glasses Will Release In A Few Years, As Device Rests In Early Developmental Stage - wccftech.com - county Early

No One At Apple Believes That The Company’s AR Smart Glasses Will Release In A Few Years, As Device Rests In Early Developmental Stage

Apple introduced the Vision Pro with a hefty price tag earlier this year, and while the company is looking to expand the headset to additional countries, demand for the product is weaker than originally expected. Part of the reason is the device's cost, and given that it is a first-generation product, the company is working to introduce a budget variant in the near future. Alongside a comparatively cheaper version of the Vision Pro headset, Apple is also slated to be working on its highly anticipated Apple Glass, its AR spectacles that have made rounds for a while.

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