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Software News

Dustin Bailey - Tim Willits - Space Marine 2's monetization won't feel "like you're getting poked" because nobody wants horse armor anymore - "I can say that because I worked at Bethesda" - gamesradar.com

Space Marine 2's monetization won't feel "like you're getting poked" because nobody wants horse armor anymore - "I can say that because I worked at Bethesda"

Warhammer 40,000: Space Marine 2 is looking better every time we see it, but there remain some concerns over the game's approach to monetization - after all, if you head over to the game's Steam page you'll see a spreadsheet's worth of different editions with various types of DLC included. According to Tim Willits, chief creative officer at developer Saber Interactive, there's no need for concern.

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Nick Evanson - With Indiana Jones and the Great Circle, Black Myth: Wukong, and Star Wars Outlaws, ray tracing in games is slowly becoming an Nvidia-exclusive - pcgamer.com - state Indiana

With Indiana Jones and the Great Circle, Black Myth: Wukong, and Star Wars Outlaws, ray tracing in games is slowly becoming an Nvidia-exclusive

At this year's Gamescom event, two forthcoming games heavily feature ray tracing as the means for producing the best possible graphics. Star Wars Outlaws and Indiana Jones and the Great Circle both have graphics features, either exclusively developed by Nvidia or are so demanding that only high-end GeForce RTX cards can really handle it.

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Rich Stanton - Internet Archive preserves and releases 1980s PC radio show that interviewed legends including Douglas Adams, Bill Gates, Timothy Leary, and Jack Tramiel - pcgamer.com - state California

Internet Archive preserves and releases 1980s PC radio show that interviewed legends including Douglas Adams, Bill Gates, Timothy Leary, and Jack Tramiel

The Internet Archive has announced the preservation and release of 53 episodes of The Famous Computer Cafe, a radio show that aired in California from 1983-86 and explored the topic of home computing. The show features industry news, adverts for technology of the time, hardware and software reviews, and interviews with a wide range of computing (and cultural) pioneers.

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Hirun Cryer - Black Myth: Wukong dev warns of "occasional serious issues" on PC even after "multiple internal full-process tests" - gamesradar.com

Black Myth: Wukong dev warns of "occasional serious issues" on PC even after "multiple internal full-process tests"

Black Myth: Wukong's developer has warned players of "occasional serious issues" on PC, given the action RPG's "myriad of software and hardware environments."

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Hassan Mujtaba - AMD Adrenalin 24.8.1 Drivers Bring Black Myth Wukong & Star Wars Outlaws Support, Anti-Lag 2 For Ghost of Tsushima & Many Fixes For Radeon GPUs - wccftech.com

AMD Adrenalin 24.8.1 Drivers Bring Black Myth Wukong & Star Wars Outlaws Support, Anti-Lag 2 For Ghost of Tsushima & Many Fixes For Radeon GPUs

AMD's latest Adrenalin 24.8.1 GPU drivers have been released with support for Black Myth Wukong, Star Wars Outlaws & several enhancements.

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Carli Velocci - The original Super Mario Bros. now has an unofficial level builder - digitaltrends.com

The original Super Mario Bros. now has an unofficial level builder

Not only is there now an unofficial SNES version of Super Mario Bros. but the hacker behind it has built a way to edit levels in the game, a la Super Mario Maker.

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Nick Evanson - Ally X (X) - Zotac Gaming officially launches its Zone handheld gaming PC with a super fancy AMOLED HDR screen - pcgamer.com

Zotac Gaming officially launches its Zone handheld gaming PC with a super fancy AMOLED HDR screen

All of us in the PC Gamer Hardware tower-of-tech love a good handheld gaming PC. Whether it's the luscious screen and brilliant software ecosystem of the OLED Steam Deck or the raw power of the ROG Ally X, the market is awash with all kinds of devices. And now Zotac, purveyor of GeForce RTX graphics cards and mini PCs, is throwing its gauntlet into the ring with its Zone handheld, replete with a 7-inch AMOLED screen.

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Anna Koselke - "If I had a game, I would not sign with 90% of publishers": Manor Lords publisher thinks "self-publishing is a fine way to go" - gamesradar.com

"If I had a game, I would not sign with 90% of publishers": Manor Lords publisher thinks "self-publishing is a fine way to go"

The head of Manor Lords' publishing studio Hooded Horse explains that he personally would opt to avoid most publishers, or even self-publish as a developer - and with good reason.

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