Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs
Grand Theft Auto publisher Take-Two Interactive said today that it has «approved a cost reduction program to identify efficiencies across its business and enhance the company’s margin profile, while still investing for growth,» and what that means in practical terms is that it's canceling several games currently in development and laying off roughly 5% of its workforce.