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RPG News

Jordan Gerblick - Brent Gibson - Blizzard says Diablo 4's new Spiritborn class can't be defined "by a classic tabletop RPG archetype," and that means there was "a layer of additional pressure" to its development - gamesradar.com - Diablo

Blizzard says Diablo 4's new Spiritborn class can't be defined "by a classic tabletop RPG archetype," and that means there was "a layer of additional pressure" to its development

Blizzard says it felt a greater sense of pressure when developing Diablo 4's new Spiritborn class because it doesn't fit into the conventional tabletop RPG model like the action RPG's existing classes.

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Muhammad Zuhair - Flint: Treasure of Oblivion To Launch By October 24, Story Trailer Surfaces Online - wccftech.com - France

Flint: Treasure of Oblivion To Launch By October 24, Story Trailer Surfaces Online

Microids and Savage Level have announced their newest tactical RPG title, Flint: Treasure of Oblivion, which is set to be released by October of this year.

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How To Beat Black Bear Guai Boss In Black Myth: Wukong (Chapter 1) - screenrant.com - China

How To Beat Black Bear Guai Boss In Black Myth: Wukong (Chapter 1)

As the final boss of 's first chapter, Black Bear Guai will pose a challenge to most players. After defeating his first form during your fight with the Black Wind King, you'll need to chase him up to the summit of Black Wind Mountain to encounter him again. Get ready for a tougher fight and a few new attacks from the final boss of Chapter One.

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Can You Keep Playing Black Myth: Wukong After Beating The Game? - screenrant.com

Can You Keep Playing Black Myth: Wukong After Beating The Game?

isn't quite open-world, but there is plenty of optional content for players to engage with. From hidden treasures to optional boss fights, there's more than enough in the linear levels of various chapters to reward players who are keen on heading off the beaten path. However, not everyone will feel like engaging with this optional content straight away, instead preferring to go back to it after beating the main story.

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Matt Firor - Kaan Serin - The Elder Scrolls Online developers wouldn't call the long-running game an MMO because it's more a "virtual world" at this point - gamesradar.com

The Elder Scrolls Online developers wouldn't call the long-running game an MMO because it's more a "virtual world" at this point

Developers working on The Elder Scrolls Online don't really think of the long-running game as an MMO because, at this point, it's more of a "virtual world."

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Ali Jones - BioWare says it spent 200,000 hours testing Dragon Age: The Veilguard - and that's just for the RPG's PC version - gamesradar.com

BioWare says it spent 200,000 hours testing Dragon Age: The Veilguard - and that's just for the RPG's PC version

BioWare has spent over 200,000 hours testing Dragon Age: The Veilguard - and that's just on PC.

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Todd Howard - Phil Spencer - Dustin Bailey - "Come on, Todd": Xbox boss Phil Spencer was one of the Starfield players begging Todd Howard for a better way to travel - "I'm tired of walking around this planet" - gamesradar.com - state Indiana

"Come on, Todd": Xbox boss Phil Spencer was one of the Starfield players begging Todd Howard for a better way to travel - "I'm tired of walking around this planet"

Starfield players have been begging for vehicles since the open-world RPG first launched, and Xbox boss Phil Spencer is no exception. In fact, he was bugging Todd Howard for the feature directly. 

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Kaan Serin - Peter Molyneux - Fable director Peter Molyneux says his new city-builder shares a setting with Xbox's RPG, but that's not a problem because "Albion can't be copyrighted" - gamesradar.com - Britain

Fable director Peter Molyneux says his new city-builder shares a setting with Xbox's RPG, but that's not a problem because "Albion can't be copyrighted"

Peter Molyneux's Masters of Albion both is and isn't set in the same world as Fable 4, confusingly, but the influential developer doesn't actually know if he's in breach of Microsoft's copyright.

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