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Roguelike News

Christopher Livingston - Today - New - In February - The demo for poker-based roguelike Balatro returns today with nearly 40 new jokers—plus a full release date in February - pcgamer.com

The demo for poker-based roguelike Balatro returns today with nearly 40 new jokers—plus a full release date in February

I had some big gaming plans for the holiday break this year: I was finally going to start a second playthrough of Red Dead Redemption 2, build a new city in Farthest Frontier, and grab some friends to dive into Lethal Company.

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Ali Jones - Will Be - My - Next Game - Creator of roguelike icon The Binding of Isaac says his next game "will be seen as my best work" - gamesradar.com

Creator of roguelike icon The Binding of Isaac says his next game "will be seen as my best work"

The creator of The Binding of Isaac, one of the most iconic roguelike games ever made, has said that he thinks his next game "will be seen as my best work."

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AnneMarie Ostler - Last Of Us - The Last of Us 2 fans are having a tough time playing as Joel in the new roguelike mode: "The game was not built for this poor man and his dodgeless ass" - gamesradar.com

The Last of Us 2 fans are having a tough time playing as Joel in the new roguelike mode: "The game was not built for this poor man and his dodgeless ass"

Joel seems a decent choice if you're delving into No Return, The Last of Us Part 2's brand-new roguelike mode. With a powerful custom revolver, an upgraded melee weapon, and a shiv (plus a recipe to craft more), his is the best starting loadout of all. Unfortunately, he also has the biggest disadvantage: he can't dodge. 

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Giovanni Colantonio - Last Of Us - The difference between The Last of Us and God of War’s roguelike modes is night and day - digitaltrends.com

The difference between The Last of Us and God of War’s roguelike modes is night and day

After a decade of perfecting the narrative-driven, action-adventure formula, PlayStation’s first-party games are tackling a new genre: the roguelike. Both God of War Ragnarök and the recently released The Last of Us Part II Remastered have their own roguelike modes that remix the core combat of their respective games into a repeatable action premise. At a quick glance, they’re very similar. Both modes have players cutting through arenas filled with enemies and grabbing new upgrades en route to a final boss battle.

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Jordan Gerblick - Matthew Gallant - Last Of Us - Naughty Dog director tips his hat to roguelike greats like Vampire Survivors, Hades, and Dead Cells for inspiring The Last of Us 2 Remastered's No Return mode - gamesradar.com

Naughty Dog director tips his hat to roguelike greats like Vampire Survivors, Hades, and Dead Cells for inspiring The Last of Us 2 Remastered's No Return mode

The Last of Us 2 Remastered's new roguelike mode, titled No Return, was directly inspired by genre greats like Dead Cells, Hades, and Vampire Survivors, according to game director Matthew Gallant.

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