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Remark News

Bloodborne Isn't The Kind Of Game I'd Normally Play, But Here's Why I Fell In Love With It Anyway - screenrant.com - county Love

Bloodborne Isn't The Kind Of Game I'd Normally Play, But Here's Why I Fell In Love With It Anyway

The odds are that I would never play from a thematic standpoint, but that same theme is exactly what made me fall in love with it. The 2015 hit title by FromSoftware, designed exclusively for PlayStation 4 consoles, is a fan-favorite among soulslike players and a lot of it is due to its unique gameplay. While still a soulslike game, the title set in Yharnam has a remarkable trick weapon system that allows players to, essentially, wield two distinct weapons in a single slot, and alternate between them seamlessly.

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Giovanni Colantonio - How Lorelei and the Laser Eyes went from a small project to 2024’s most ambitious game - digitaltrends.com

How Lorelei and the Laser Eyes went from a small project to 2024’s most ambitious game

It was a random day in March when I got a surprising email. The PR team for Annapurna Interactive had reached out to send over a preview build ofLorelei and the Laser Eyes. I wasn’t told when the game was coming out or even when I could write impressions on it. I’d end up even more puzzled when I downloaded it to my Steam account and realized that I’d been sent the full game despite the fact that no release date had been announced yet. I quite literally had no idea what I was in for at that moment. Weeks later, I was wrapping credits on one of the most remarkable games I’d ever played.

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Harvey Randall - Andy Chalk - Johan Pilestedt - Helldivers 2 studio wants to slow down the pace of updates: 'We feel a slightly lower cadence overall will benefit both us, you, and the game' - pcgamer.com

Helldivers 2 studio wants to slow down the pace of updates: 'We feel a slightly lower cadence overall will benefit both us, you, and the game'

Helldiving hero Harvey Randall said last week that things need to change at Arrowhead, because the blistering pace of Helldivers 2 updates is starting to take a visible toll on developers and players alike. Apparently Arrowhead agrees: In response to an inquiry about the release of the next patch, community manager Twinbeard said it'll be out «when it's done.»

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Ramish Zafar - SpaceX Runs Final Tests On Starship IFT-4 Rockets In Texas As It Waits For FAA - wccftech.com - state Texas

SpaceX Runs Final Tests On Starship IFT-4 Rockets In Texas As It Waits For FAA

This is not investment advice. The author has no position in any of the stocks mentioned. Wccftech.com has a disclosure and ethics policy.

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Francesco De Meo - Final Fantasy VI High-Quality AI Live-Action Recreation Is Remarkably Accurate - wccftech.com - Japan

Final Fantasy VI High-Quality AI Live-Action Recreation Is Remarkably Accurate

More than a few players have been asking for a proper remake of Final Fantasy VI for years, but Square Enix is seemingly not ready to commit to this project, leaving some players no choice but to recreate the game themselves.

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Honkai Star Rail 2.2 Review - screenrant.com

Honkai Star Rail 2.2 Review

The release of 2.2 is very important, as the game concludes its main story arc this year while also adding new characters, quests, and even enemies to face. Version 2.2 is the third and final patch to add main campaign missions related to the planet of Penacony. In fact, these conclude the story being told on the Planet of Festivities and have players gearing up for the release of the next major destination, likely at some point in 2025.

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Harvey Randall - Hades 2 has a mean surprise tucked away in one of its boss battles—a sucker punch that shows Supergiant isn't afraid to go all Psycho Mantis on you - pcgamer.com

Hades 2 has a mean surprise tucked away in one of its boss battles—a sucker punch that shows Supergiant isn't afraid to go all Psycho Mantis on you

I rarely do this, but I'm just going to open up by saying that this article contains major spoilers for Hades 2's early access. We're talking (current) end-game stuff. It's also genuinely the funniest thing I've seen out of a Supergiant game period.

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Jasmine GouldWilson - Indie devs react to Hades 2's stealth launch: "Good thing we picked a quiet news week to launch a video game" - gamesradar.com - Greece

Indie devs react to Hades 2's stealth launch: "Good thing we picked a quiet news week to launch a video game"

Hades 2 has finally entered Early Access as of May 6 2024, and while it's a triumph for all us patient fans, some indie game devs pray you spare a thought for them during these trying times. 

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