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Wes Fenlon - Hidetaka Miyazaki - Elden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf' - pcgamer.com

Elden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf'

Raise your hand if you've played through a FromSoftware game without using a guide. If your hand's up, you're a rare and impressive bird, clearly suited to a life of luxury in some billionaire's menagerie. I can't think of a developer I associate more heavily with online guides and wikis than FromSoftware. While it's certainly possible to beat their games without outside help, I think the vast majority of players look up weapons, NPC questlines, boss strategies, even basic item descriptions to better piece together what the heck is going on in Dark Souls or Elden Ring.

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Muhammad Zuhair - Pat Gelsinger - Intel Vows To Dethrone NVIDIA From AI Market Through An Open Ecosystem For Customers - wccftech.com - North Korea - South Korea - Taiwan

Intel Vows To Dethrone NVIDIA From AI Market Through An Open Ecosystem For Customers

Intel has pledged to break NVIDIA's dominance over AI markets by collaborating with big tech companies, consolidating its position against NVIDIA.

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Aernout van de Velde - Nintendo - This Week - NO Nintendo Direct This Week, Journalist Claims; Said to Air By the End of This Month - wccftech.com - Brazil

NO Nintendo Direct This Week, Journalist Claims; Said to Air By the End of This Month

There won't be a Nintendo Direct broadcast this week, a known Brazilian Journalist has claimed.

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Marcus Stewart - Streets Of Rogue 2 Gets August Early Access Launch Date - gameinformer.com - county Early

Streets Of Rogue 2 Gets August Early Access Launch Date

Streets of Rogue 2 is coming to Steam Early Access on August 14. The news comes via the PC Gaming Show, which also premiered a new trailer for the open-world sandbox game.

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Alessio Palumbo - New World: Aeternum Brings the MMO to Consoles with Cross-Play; New 10-Player Raid Coming - wccftech.com

New World: Aeternum Brings the MMO to Consoles with Cross-Play; New 10-Player Raid Coming

At Summer Game Fest 2024, Amazon Games announced New World: Aeternum, which brings the MMO originally launched on PC in September 2021 to consoles.

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Sid Meier - Ed Beach - Summer Game Fest - Carli Velocci - Civilization 7 finally announced, but you’ll have to wait for more info - digitaltrends.com

Civilization 7 finally announced, but you’ll have to wait for more info

Sid Meier’s Civilization VII — Official Teaser Trailer

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Mollie Taylor - 'Players don't need to worry about that': Final Fantasy 14 director says the team is well-armed for Dawntrail's launch rush, no repeat of the Endwalker queue fiasco or day-long DDoS attacks - pcgamer.com

'Players don't need to worry about that': Final Fantasy 14 director says the team is well-armed for Dawntrail's launch rush, no repeat of the Endwalker queue fiasco or day-long DDoS attacks

Naoki Yoshida seems determined not to have a repeat of Endwalker's launch woes. Its release in 2021 was a real lightning-in-a-bottle moment: The pandemic was still causing full-blown lockdowns, World of Warcraft players were heading to Eorzea in droves, and the expansion was wrapping up a decade-long story. It was a game suffering from success, causing servers to buckle and the game to be pulled from sale for six weeks as things stabilised.

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Wes Fenlon - Hidetaka Miyazaki - Hidetaka Miyazaki says Shadow of the Erdtree had to be big, because he wanted Elden Ring players 'to experience that sense of discovery and that sense of wonder' all over again - pcgamer.com - city Tokyo

Hidetaka Miyazaki says Shadow of the Erdtree had to be big, because he wanted Elden Ring players 'to experience that sense of discovery and that sense of wonder' all over again

I'm going to let you in on a little secret: FromSoftware has been playing coy about the size of Shadow of the Erdtree, the Elden Ring expansion now more than two years in the making. In past interviews the developer has suggested it's roughly the size of Limgrave, the starting area in the base game. Maybe even a little bigger. But I spent a full day playing Shadow of the Erdtree at FromSoftware's offices in Tokyo last month, and I can assure you that estimate is sneakily setting the studio up to underpromise and overdeliver.

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