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Pop News

Tyler Colp - Obbe Vermeij - GTA: Vice City speedrunner gets 'ultra-copped' 98 minutes in, and then a former Rockstar dev explains the 'panic code' that caused it - pcgamer.com - city Vice

GTA: Vice City speedrunner gets 'ultra-copped' 98 minutes in, and then a former Rockstar dev explains the 'panic code' that caused it

Streamer Joshimuz was 98 minutes into a Grand Theft Auto: Vice City any% speedrun when a cop briefly turned into The Flash to arrest him. In response to what Joshimuz calls «an old speedrunning legend» known as an 'ultra-cop', former Rockstar developer Obbe Vermeij explained how the bug even happens in the first place.

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Harvey Randall - Johan Pilestedt - Helldivers 2 CCO Johan Pilestedt wants players to take the high road and avoid a faction war with Space Marine 2: 'You can enjoy as many games as you want' - pcgamer.com

Helldivers 2 CCO Johan Pilestedt wants players to take the high road and avoid a faction war with Space Marine 2: 'You can enjoy as many games as you want'

Helldivers 2's latest patch is out and—having properly got stuck in last night—it's a banger. I actually feel like I can muck about with my loadouts now. I rocked an explosive crossbow, a revolver, a thermite charge, and an airburst rocket launcher and felt downright powerful. Likewise, the flamethrower feels potent, too.

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Kaan Serin - Flappy Bird's new owners try to clear confusion about its zombified mobile comeback, all while ignoring the big crypto-shaped elephant in the room - gamesradar.com

Flappy Bird's new owners try to clear confusion about its zombified mobile comeback, all while ignoring the big crypto-shaped elephant in the room

Flappy Bird is coming back under some strange circumstances, and the mobile icon's new owners have tried to clear the air.

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Kaan Serin - Hit Super Smash Bros-like fighter sequel had to completely rebrand a month before release "because Marvel Rivals is actually a good game" - gamesradar.com

Hit Super Smash Bros-like fighter sequel had to completely rebrand a month before release "because Marvel Rivals is actually a good game"

Platform fighting sequel Rivals of Aether 2 had to go through a big rebrand a mere month before release, all because Marvel Rivals is better than we all expected it to be. 

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Starfield Fan Build Perfectly Replicates Ship From An Iconic 80s Sci-Fi Comedy - screenrant.com

Starfield Fan Build Perfectly Replicates Ship From An Iconic 80s Sci-Fi Comedy

The number of inventive ship builds possible in is undoubtely one of the game's biggest strengths, especially when players are able to take things a little further by using mods to create a uniquely iconic design. Shortly after 's release, the community flocked to the ship editor in an effort to build vehicles that resembled some of pop culture's most recognizable spacecrafts. While the base game provides plenty of options for building ships like the N-1 Starfighter or the USS Enterprise, third-party help is required to get the most out of the system.

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Lincoln Carpenter - Skate will frontside pop shuvit into early access in 2025 - pcgamer.com - county Early

Skate will frontside pop shuvit into early access in 2025

Ready your fragile skeletons, virtual skaters: Skate will launch in early access in 2025, as announced earlier today in a tweet from the official Skate account on X. «We're incredibly stoked to announce that skate. will be launching in Early Access in 2025. We'll share more details on what to expect in the coming months,» developer Full Circle said. Personally, I expect skating. 

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Zotac Zbox Magnus One review - pcgamer.com

Zotac Zbox Magnus One review

Not long ago I embarked on a small form-factor odyssey with the Fractal Terra. Call me a self-flagellant, but I cherished every minute of the problem-encountering, solution-finding process. «Measure twice, cut once» they say, and that's absolutely the philosophy when you're working within such tight volume constraints. You need confidence that your GPU, CPU, and cooler, PSU and memory choices are all going to fit, and that you can adequately cool everything, before the point of purchase. Literally half the job is research and measurement. There were spreadsheets.

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Jordan Gerblick - Dev of Silent Hill-inspired survival horror game floored to see it pop off on Steam, with reviews coming roughly 300x faster than their last title: "Absolutely insane" - gamesradar.com

Dev of Silent Hill-inspired survival horror game floored to see it pop off on Steam, with reviews coming roughly 300x faster than their last title: "Absolutely insane"

Nathan Hamley, the solo developer behind the new Silent Hill-inspired "tech noir" survival horror game Hollowbody, is elated to see Steam reviews coming in about 300 times faster than their previous game.

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