Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

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Performer News

Alessio Palumbo - Warhammer 40K Space Marine 2 Gets 6-Minute Gameplay Overview - wccftech.com

Warhammer 40K Space Marine 2 Gets 6-Minute Gameplay Overview

Today, publisher Focus Home Interactive and developer Saber Interactive released a 6-minute gameplay overview of Warhammer 40K Space Marine 2. Creative Director Oliver Hollis-Leick explained:

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Jacob Roach - Elden Ring PC performance: best settings, fps cap, and stuttering fixes - digitaltrends.com

Elden Ring PC performance: best settings, fps cap, and stuttering fixes

Elden Ring just received a massive update. The new Shadow of the Erdtree expansion is like an entirely new game, so I dove back into the Lands Between to see where Elden Ring is at on PC. The game has seen numerous updates since launch that improve stuttering, add ray tracing, and more.

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Francesco De Meo - Elden Ring 1.12 Patch Brings Significant Ray Tracing Performance Improvements on PC - wccftech.com

Elden Ring 1.12 Patch Brings Significant Ray Tracing Performance Improvements on PC

Today's Elden Ring patch brings some significant ray tracing performance improvements on PC, a new comparison video highlights.

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Francesco De Meo - Elden Ring 1.12 Patch Introduces PvP, PvE, Weapons Balance Changes and More - wccftech.com

Elden Ring 1.12 Patch Introduces PvP, PvE, Weapons Balance Changes and More

A new Elden Ring patch is now live on PC and consoles, introducing new features as well as PvP and PvE, weapons balance changes and more.

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Andy Edser - Rainbow VI (Vi) - Dave James - Windows-powered Arm devices are compatible with 'more than 1,200 games at 30 fps or higher' and now support BattlEye and Denuvo - pcgamer.com

Windows-powered Arm devices are compatible with 'more than 1,200 games at 30 fps or higher' and now support BattlEye and Denuvo

We're very curious about the gaming performance of Qualcomm's Arm-based Snapdragon X-series processors. While early signs looked promising, it seems that emulation issues might be holding things back. Quelle surprise. Anyway, despite some potential teething issues, Microsoft and Qualcomm say they've validated over 1,400 compatible games for Windows on Arm, with more than 1,200 «offering a good experience at 30 fps or higher.»

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Alessio Palumbo - Cal Kestis - Kai Tatsumoto - Star Wars Jedi: Survivor Gets Rated for PlayStation 4 & Xbox One - wccftech.com - Poland - Brazil

Star Wars Jedi: Survivor Gets Rated for PlayStation 4 & Xbox One

Respawn's Star Wars Jedi: Survivor might be nearing its launch on PlayStation 4 and Xbox One. The news comes from the Brazilian rating board, spotted by Twitter/X user @the_marmolade.

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Nathan Birch - Perfect Dark Reveal Shows Both UE5 Pros and Cons with Lumen and Low Native Resolution - wccftech.com

Perfect Dark Reveal Shows Both UE5 Pros and Cons with Lumen and Low Native Resolution

Earlier this month during the big Xbox Games Showcase, we finally got our first look the Unreal-Engine-5-powered “AAAA” Perfect Dark revival, with Microsoft claiming what we saw was actual gameplay. Now, that comes with a number of asterisks – what we saw was clearly a very curated vertical slice of the game and it isn’t even clear if the footage was running on PC or Xbox Series X, but still, Microsoft insists it was gameplay, so it bears analysis.

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Alessio Palumbo - Dragon Age: The Veilguard Lets You Switch Between 2 Weapons Mid-Combat, Is About Being in Control of Every Single Action - wccftech.com

Dragon Age: The Veilguard Lets You Switch Between 2 Weapons Mid-Combat, Is About Being in Control of Every Single Action

Following the Summer Game Fest gameplay reveal, Dragon Age: The Veilguard is featured on Game Informer as the cover game for this month. Between the digital edition and the first article published on the website, there's plenty of new info and statements from the developers. For this story, we'll focus on combat.

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